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  • Bug fixes for general core bugs in 3.11.x will end 14 Nov 2022 (12 months plus 6 months extension).
  • Bug fixes for security issues in 3.11.x will end 13 Nov 2023 (18 months plus 12 months extension).
  • PHP version: minimum PHP 7.3.0 Note: minimum PHP version has increased since Moodle 3.10. PHP 7.4.x is supported too.
<?php
/*
 * Copyright 2010 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 */

/**
 * Service definition for Games (v1).
 *
 * <p>
 * The API for Google Play Game Services.</p>
 *
 * <p>
 * For more information about this service, see the API
 * <a href="https://developers.google.com/games/services/" target="_blank">Documentation</a>
 * </p>
 *
 * @author Google, Inc.
 */
> #[AllowDynamicProperties]
class Google_Service_Games extends Google_Service { /** View and manage its own configuration data in your Google Drive. */ const DRIVE_APPDATA = "https://www.googleapis.com/auth/drive.appdata"; /** Share your Google+ profile information and view and manage your game activity. */ const GAMES = "https://www.googleapis.com/auth/games"; /** Know your basic profile info and list of people in your circles.. */ const PLUS_LOGIN = "https://www.googleapis.com/auth/plus.login"; public $achievementDefinitions; public $achievements; public $applications; public $events; public $leaderboards; public $metagame; public $players; public $pushtokens; public $questMilestones; public $quests; public $revisions; public $rooms; public $scores; public $snapshots; public $turnBasedMatches; /** * Constructs the internal representation of the Games service. * * @param Google_Client $client */ public function __construct(Google_Client $client) { parent::__construct($client); $this->rootUrl = 'https://www.googleapis.com/'; $this->servicePath = 'games/v1/'; $this->version = 'v1'; $this->serviceName = 'games'; $this->achievementDefinitions = new Google_Service_Games_AchievementDefinitions_Resource( $this, $this->serviceName, 'achievementDefinitions', array( 'methods' => array( 'list' => array( 'path' => 'achievements', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->achievements = new Google_Service_Games_Achievements_Resource( $this, $this->serviceName, 'achievements', array( 'methods' => array( 'increment' => array( 'path' => 'achievements/{achievementId}/increment', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'stepsToIncrement' => array( 'location' => 'query', 'type' => 'integer', 'required' => true, ), 'requestId' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/{playerId}/achievements', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'state' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'reveal' => array( 'path' => 'achievements/{achievementId}/reveal', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'setStepsAtLeast' => array( 'path' => 'achievements/{achievementId}/setStepsAtLeast', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'steps' => array( 'location' => 'query', 'type' => 'integer', 'required' => true, ), ), ),'unlock' => array( 'path' => 'achievements/{achievementId}/unlock', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'updateMultiple' => array( 'path' => 'achievements/updateMultiple', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); $this->applications = new Google_Service_Games_Applications_Resource( $this, $this->serviceName, 'applications', array( 'methods' => array( 'get' => array( 'path' => 'applications/{applicationId}', 'httpMethod' => 'GET', 'parameters' => array( 'applicationId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'platformType' => array( 'location' => 'query', 'type' => 'string', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'played' => array( 'path' => 'applications/played', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); $this->events = new Google_Service_Games_Events_Resource( $this, $this->serviceName, 'events', array( 'methods' => array( 'listByPlayer' => array( 'path' => 'events', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'listDefinitions' => array( 'path' => 'eventDefinitions', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'record' => array( 'path' => 'events', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->leaderboards = new Google_Service_Games_Leaderboards_Resource( $this, $this->serviceName, 'leaderboards', array( 'methods' => array( 'get' => array( 'path' => 'leaderboards/{leaderboardId}', 'httpMethod' => 'GET', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'leaderboards', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->metagame = new Google_Service_Games_Metagame_Resource( $this, $this->serviceName, 'metagame', array( 'methods' => array( 'getMetagameConfig' => array( 'path' => 'metagameConfig', 'httpMethod' => 'GET', 'parameters' => array(), ),'listCategoriesByPlayer' => array( 'path' => 'players/{playerId}/categories/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->players = new Google_Service_Games_Players_Resource( $this, $this->serviceName, 'players', array( 'methods' => array( 'get' => array( 'path' => 'players/{playerId}', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/me/players/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->pushtokens = new Google_Service_Games_Pushtokens_Resource( $this, $this->serviceName, 'pushtokens', array( 'methods' => array( 'remove' => array( 'path' => 'pushtokens/remove', 'httpMethod' => 'POST', 'parameters' => array(), ),'update' => array( 'path' => 'pushtokens', 'httpMethod' => 'PUT', 'parameters' => array(), ), ) ) ); $this->questMilestones = new Google_Service_Games_QuestMilestones_Resource( $this, $this->serviceName, 'questMilestones', array( 'methods' => array( 'claim' => array( 'path' => 'quests/{questId}/milestones/{milestoneId}/claim', 'httpMethod' => 'PUT', 'parameters' => array( 'questId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'milestoneId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'requestId' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), ), ), ) ) ); $this->quests = new Google_Service_Games_Quests_Resource( $this, $this->serviceName, 'quests', array( 'methods' => array( 'accept' => array( 'path' => 'quests/{questId}/accept', 'httpMethod' => 'POST', 'parameters' => array( 'questId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/{playerId}/quests', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->revisions = new Google_Service_Games_Revisions_Resource( $this, $this->serviceName, 'revisions', array( 'methods' => array( 'check' => array( 'path' => 'revisions/check', 'httpMethod' => 'GET', 'parameters' => array( 'clientRevision' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), ), ), ) ) ); $this->rooms = new Google_Service_Games_Rooms_Resource( $this, $this->serviceName, 'rooms', array( 'methods' => array( 'create' => array( 'path' => 'rooms/create', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'decline' => array( 'path' => 'rooms/{roomId}/decline', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'dismiss' => array( 'path' => 'rooms/{roomId}/dismiss', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'get' => array( 'path' => 'rooms/{roomId}', 'httpMethod' => 'GET', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'join' => array( 'path' => 'rooms/{roomId}/join', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'leave' => array( 'path' => 'rooms/{roomId}/leave', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'rooms', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'reportStatus' => array( 'path' => 'rooms/{roomId}/reportstatus', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->scores = new Google_Service_Games_Scores_Resource( $this, $this->serviceName, 'scores', array( 'methods' => array( 'get' => array( 'path' => 'players/{playerId}/leaderboards/{leaderboardId}/scores/{timeSpan}', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'timeSpan' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'includeRankType' => array( 'location' => 'query', 'type' => 'string', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'leaderboards/{leaderboardId}/scores/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'timeSpan' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ),'listWindow' => array( 'path' => 'leaderboards/{leaderboardId}/window/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'timeSpan' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'returnTopIfAbsent' => array( 'location' => 'query', 'type' => 'boolean', ), 'resultsAbove' => array( 'location' => 'query', 'type' => 'integer', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ),'submit' => array( 'path' => 'leaderboards/{leaderboardId}/scores', 'httpMethod' => 'POST', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'score' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'scoreTag' => array( 'location' => 'query', 'type' => 'string', ), ), ),'submitMultiple' => array( 'path' => 'leaderboards/scores', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->snapshots = new Google_Service_Games_Snapshots_Resource( $this, $this->serviceName, 'snapshots', array( 'methods' => array( 'get' => array( 'path' => 'snapshots/{snapshotId}', 'httpMethod' => 'GET', 'parameters' => array( 'snapshotId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/{playerId}/snapshots', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->turnBasedMatches = new Google_Service_Games_TurnBasedMatches_Resource( $this, $this->serviceName, 'turnBasedMatches', array( 'methods' => array( 'cancel' => array( 'path' => 'turnbasedmatches/{matchId}/cancel', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'create' => array( 'path' => 'turnbasedmatches/create', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'decline' => array( 'path' => 'turnbasedmatches/{matchId}/decline', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'dismiss' => array( 'path' => 'turnbasedmatches/{matchId}/dismiss', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'finish' => array( 'path' => 'turnbasedmatches/{matchId}/finish', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'get' => array( 'path' => 'turnbasedmatches/{matchId}', 'httpMethod' => 'GET', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'includeMatchData' => array( 'location' => 'query', 'type' => 'boolean', ), ), ),'join' => array( 'path' => 'turnbasedmatches/{matchId}/join', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'leave' => array( 'path' => 'turnbasedmatches/{matchId}/leave', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'leaveTurn' => array( 'path' => 'turnbasedmatches/{matchId}/leaveTurn', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'matchVersion' => array( 'location' => 'query', 'type' => 'integer', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'pendingParticipantId' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'turnbasedmatches', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxCompletedMatches' => array( 'location' => 'query', 'type' => 'integer', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'includeMatchData' => array( 'location' => 'query', 'type' => 'boolean', ), ), ),'rematch' => array( 'path' => 'turnbasedmatches/{matchId}/rematch', 'httpMethod' => 'POST', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'requestId' => array( 'location' => 'query', 'type' => 'string', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'sync' => array( 'path' => 'turnbasedmatches/sync', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxCompletedMatches' => array( 'location' => 'query', 'type' => 'integer', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'includeMatchData' => array( 'location' => 'query', 'type' => 'boolean', ), ), ),'takeTurn' => array( 'path' => 'turnbasedmatches/{matchId}/turn', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); } } /** * The "achievementDefinitions" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $achievementDefinitions = $gamesService->achievementDefinitions; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementDefinitions_Resource extends Google_Service_Resource { /** * Lists all the achievement definitions for your application. * (achievementDefinitions.listAchievementDefinitions) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of achievement resources to * return in the response, used for paging. For any response, the actual number * of achievement resources returned may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_AchievementDefinitionsListResponse */ public function listAchievementDefinitions($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_AchievementDefinitionsListResponse"); } } /** * The "achievements" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $achievements = $gamesService->achievements; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Achievements_Resource extends Google_Service_Resource { /** * Increments the steps of the achievement with the given ID for the currently * authenticated player. (achievements.increment) * * @param string $achievementId The ID of the achievement used by this method. * @param int $stepsToIncrement The number of steps to increment. * @param array $optParams Optional parameters. * * @opt_param string requestId A randomly generated numeric ID for each request * specified by the caller. This number is used at the server to ensure that the * request is handled correctly across retries. * @return Google_Service_Games_AchievementIncrementResponse */ public function increment($achievementId, $stepsToIncrement, $optParams = array()) { $params = array('achievementId' => $achievementId, 'stepsToIncrement' => $stepsToIncrement); $params = array_merge($params, $optParams); return $this->call('increment', array($params), "Google_Service_Games_AchievementIncrementResponse"); } /** * Lists the progress for all your application's achievements for the currently * authenticated player. (achievements.listAchievements) * * @param string $playerId A player ID. A value of me may be used in place of * the authenticated player's ID. * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param string state Tells the server to return only achievements with the * specified state. If this parameter isn't specified, all achievements are * returned. * @opt_param int maxResults The maximum number of achievement resources to * return in the response, used for paging. For any response, the actual number * of achievement resources returned may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_PlayerAchievementListResponse */ public function listAchievements($playerId, $optParams = array()) { $params = array('playerId' => $playerId); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_PlayerAchievementListResponse"); } /** * Sets the state of the achievement with the given ID to REVEALED for the * currently authenticated player. (achievements.reveal) * * @param string $achievementId The ID of the achievement used by this method. * @param array $optParams Optional parameters. * @return Google_Service_Games_AchievementRevealResponse */ public function reveal($achievementId, $optParams = array()) { $params = array('achievementId' => $achievementId); $params = array_merge($params, $optParams); return $this->call('reveal', array($params), "Google_Service_Games_AchievementRevealResponse"); } /** * Sets the steps for the currently authenticated player towards unlocking an * achievement. If the steps parameter is less than the current number of steps * that the player already gained for the achievement, the achievement is not * modified. (achievements.setStepsAtLeast) * * @param string $achievementId The ID of the achievement used by this method. * @param int $steps The minimum value to set the steps to. * @param array $optParams Optional parameters. * @return Google_Service_Games_AchievementSetStepsAtLeastResponse */ public function setStepsAtLeast($achievementId, $steps, $optParams = array()) { $params = array('achievementId' => $achievementId, 'steps' => $steps); $params = array_merge($params, $optParams); return $this->call('setStepsAtLeast', array($params), "Google_Service_Games_AchievementSetStepsAtLeastResponse"); } /** * Unlocks this achievement for the currently authenticated player. * (achievements.unlock) * * @param string $achievementId The ID of the achievement used by this method. * @param array $optParams Optional parameters. * @return Google_Service_Games_AchievementUnlockResponse */ public function unlock($achievementId, $optParams = array()) { $params = array('achievementId' => $achievementId); $params = array_merge($params, $optParams); return $this->call('unlock', array($params), "Google_Service_Games_AchievementUnlockResponse"); } /** * Updates multiple achievements for the currently authenticated player. * (achievements.updateMultiple) * * @param Google_AchievementUpdateMultipleRequest $postBody * @param array $optParams Optional parameters. * @return Google_Service_Games_AchievementUpdateMultipleResponse */ public function updateMultiple(Google_Service_Games_AchievementUpdateMultipleRequest $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('updateMultiple', array($params), "Google_Service_Games_AchievementUpdateMultipleResponse"); } } /** * The "applications" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $applications = $gamesService->applications; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Applications_Resource extends Google_Service_Resource { /** * Retrieves the metadata of the application with the given ID. If the requested * application is not available for the specified platformType, the returned * response will not include any instance data. (applications.get) * * @param string $applicationId The application ID from the Google Play * developer console. * @param array $optParams Optional parameters. * * @opt_param string platformType Restrict application details returned to the * specific platform. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Application */ public function get($applicationId, $optParams = array()) { $params = array('applicationId' => $applicationId); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_Application"); } /** * Indicate that the the currently authenticated user is playing your * application. (applications.played) * * @param array $optParams Optional parameters. */ public function played($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('played', array($params)); } } /** * The "events" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $events = $gamesService->events; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Events_Resource extends Google_Service_Resource { /** * Returns a list showing the current progress on events in this application for * the currently authenticated user. (events.listByPlayer) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of events to return in the * response, used for paging. For any response, the actual number of events to * return may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_PlayerEventListResponse */ public function listByPlayer($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('listByPlayer', array($params), "Google_Service_Games_PlayerEventListResponse"); } /** * Returns a list of the event definitions in this application. * (events.listDefinitions) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of event definitions to return * in the response, used for paging. For any response, the actual number of * event definitions to return may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_EventDefinitionListResponse */ public function listDefinitions($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('listDefinitions', array($params), "Google_Service_Games_EventDefinitionListResponse"); } /** * Records a batch of changes to the number of times events have occurred for * the currently authenticated user of this application. (events.record) * * @param Google_EventRecordRequest $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_EventUpdateResponse */ public function record(Google_Service_Games_EventRecordRequest $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('record', array($params), "Google_Service_Games_EventUpdateResponse"); } } /** * The "leaderboards" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $leaderboards = $gamesService->leaderboards; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Leaderboards_Resource extends Google_Service_Resource { /** * Retrieves the metadata of the leaderboard with the given ID. * (leaderboards.get) * * @param string $leaderboardId The ID of the leaderboard. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Leaderboard */ public function get($leaderboardId, $optParams = array()) { $params = array('leaderboardId' => $leaderboardId); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_Leaderboard"); } /** * Lists all the leaderboard metadata for your application. * (leaderboards.listLeaderboards) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of leaderboards to return in the * response. For any response, the actual number of leaderboards returned may be * less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_LeaderboardListResponse */ public function listLeaderboards($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_LeaderboardListResponse"); } } /** * The "metagame" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $metagame = $gamesService->metagame; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Metagame_Resource extends Google_Service_Resource { /** * Return the metagame configuration data for the calling application. * (metagame.getMetagameConfig) * * @param array $optParams Optional parameters. * @return Google_Service_Games_MetagameConfig */ public function getMetagameConfig($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('getMetagameConfig', array($params), "Google_Service_Games_MetagameConfig"); } /** * List play data aggregated per category for the player corresponding to * playerId. (metagame.listCategoriesByPlayer) * * @param string $playerId A player ID. A value of me may be used in place of * the authenticated player's ID. * @param string $collection The collection of categories for which data will be * returned. * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of category resources to return * in the response, used for paging. For any response, the actual number of * category resources returned may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_CategoryListResponse */ public function listCategoriesByPlayer($playerId, $collection, $optParams = array()) { $params = array('playerId' => $playerId, 'collection' => $collection); $params = array_merge($params, $optParams); return $this->call('listCategoriesByPlayer', array($params), "Google_Service_Games_CategoryListResponse"); } } /** * The "players" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $players = $gamesService->players; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Players_Resource extends Google_Service_Resource { /** * Retrieves the Player resource with the given ID. To retrieve the player for * the currently authenticated user, set playerId to me. (players.get) * * @param string $playerId A player ID. A value of me may be used in place of * the authenticated player's ID. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Player */ public function get($playerId, $optParams = array()) { $params = array('playerId' => $playerId); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_Player"); } /** * Get the collection of players for the currently authenticated user. * (players.listPlayers) * * @param string $collection Collection of players being retrieved * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of player resources to return in * the response, used for paging. For any response, the actual number of player * resources returned may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_PlayerListResponse */ public function listPlayers($collection, $optParams = array()) { $params = array('collection' => $collection); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_PlayerListResponse"); } } /** * The "pushtokens" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $pushtokens = $gamesService->pushtokens; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Pushtokens_Resource extends Google_Service_Resource { /** * Removes a push token for the current user and application. Removing a non- * existent push token will report success. (pushtokens.remove) * * @param Google_PushTokenId $postBody * @param array $optParams Optional parameters. */ public function remove(Google_Service_Games_PushTokenId $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('remove', array($params)); } /** * Registers a push token for the current user and application. * (pushtokens.update) * * @param Google_PushToken $postBody * @param array $optParams Optional parameters. */ public function update(Google_Service_Games_PushToken $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('update', array($params)); } } /** * The "questMilestones" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $questMilestones = $gamesService->questMilestones; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_QuestMilestones_Resource extends Google_Service_Resource { /** * Report that a reward for the milestone corresponding to milestoneId for the * quest corresponding to questId has been claimed by the currently authorized * user. (questMilestones.claim) * * @param string $questId The ID of the quest. * @param string $milestoneId The ID of the milestone. * @param string $requestId A numeric ID to ensure that the request is handled * correctly across retries. Your client application must generate this ID * randomly. * @param array $optParams Optional parameters. */ public function claim($questId, $milestoneId, $requestId, $optParams = array()) { $params = array('questId' => $questId, 'milestoneId' => $milestoneId, 'requestId' => $requestId); $params = array_merge($params, $optParams); return $this->call('claim', array($params)); } } /** * The "quests" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $quests = $gamesService->quests; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Quests_Resource extends Google_Service_Resource { /** * Indicates that the currently authorized user will participate in the quest. * (quests.accept) * * @param string $questId The ID of the quest. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Quest */ public function accept($questId, $optParams = array()) { $params = array('questId' => $questId); $params = array_merge($params, $optParams); return $this->call('accept', array($params), "Google_Service_Games_Quest"); } /** * Get a list of quests for your application and the currently authenticated * player. (quests.listQuests) * * @param string $playerId A player ID. A value of me may be used in place of * the authenticated player's ID. * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of quest resources to return in * the response, used for paging. For any response, the actual number of quest * resources returned may be less than the specified maxResults. Acceptable * values are 1 to 50, inclusive. (Default: 50). * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_QuestListResponse */ public function listQuests($playerId, $optParams = array()) { $params = array('playerId' => $playerId); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_QuestListResponse"); } } /** * The "revisions" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $revisions = $gamesService->revisions; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Revisions_Resource extends Google_Service_Resource { /** * Checks whether the games client is out of date. (revisions.check) * * @param string $clientRevision The revision of the client SDK used by your * application. Format: [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of * PLATFORM_TYPE are: - "ANDROID" - Client is running the Android SDK. - * "IOS" - Client is running the iOS SDK. - "WEB_APP" - Client is running as a * Web App. * @param array $optParams Optional parameters. * @return Google_Service_Games_RevisionCheckResponse */ public function check($clientRevision, $optParams = array()) { $params = array('clientRevision' => $clientRevision); $params = array_merge($params, $optParams); return $this->call('check', array($params), "Google_Service_Games_RevisionCheckResponse"); } } /** * The "rooms" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $rooms = $gamesService->rooms; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Rooms_Resource extends Google_Service_Resource { /** * Create a room. For internal use by the Games SDK only. Calling this method * directly is unsupported. (rooms.create) * * @param Google_RoomCreateRequest $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Room */ public function create(Google_Service_Games_RoomCreateRequest $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('create', array($params), "Google_Service_Games_Room"); } /** * Decline an invitation to join a room. For internal use by the Games SDK only. * Calling this method directly is unsupported. (rooms.decline) * * @param string $roomId The ID of the room. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Room */ public function decline($roomId, $optParams = array()) { $params = array('roomId' => $roomId); $params = array_merge($params, $optParams); return $this->call('decline', array($params), "Google_Service_Games_Room"); } /** * Dismiss an invitation to join a room. For internal use by the Games SDK only. * Calling this method directly is unsupported. (rooms.dismiss) * * @param string $roomId The ID of the room. * @param array $optParams Optional parameters. */ public function dismiss($roomId, $optParams = array()) { $params = array('roomId' => $roomId); $params = array_merge($params, $optParams); return $this->call('dismiss', array($params)); } /** * Get the data for a room. (rooms.get) * * @param string $roomId The ID of the room. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Room */ public function get($roomId, $optParams = array()) { $params = array('roomId' => $roomId); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_Room"); } /** * Join a room. For internal use by the Games SDK only. Calling this method * directly is unsupported. (rooms.join) * * @param string $roomId The ID of the room. * @param Google_RoomJoinRequest $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Room */ public function join($roomId, Google_Service_Games_RoomJoinRequest $postBody, $optParams = array()) { $params = array('roomId' => $roomId, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('join', array($params), "Google_Service_Games_Room"); } /** * Leave a room. For internal use by the Games SDK only. Calling this method * directly is unsupported. (rooms.leave) * * @param string $roomId The ID of the room. * @param Google_RoomLeaveRequest $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Room */ public function leave($roomId, Google_Service_Games_RoomLeaveRequest $postBody, $optParams = array()) { $params = array('roomId' => $roomId, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('leave', array($params), "Google_Service_Games_Room"); } /** * Returns invitations to join rooms. (rooms.listRooms) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of rooms to return in the * response, used for paging. For any response, the actual number of rooms to * return may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_RoomList */ public function listRooms($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_RoomList"); } /** * Updates sent by a client reporting the status of peers in a room. For * internal use by the Games SDK only. Calling this method directly is * unsupported. (rooms.reportStatus) * * @param string $roomId The ID of the room. * @param Google_RoomP2PStatuses $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_RoomStatus */ public function reportStatus($roomId, Google_Service_Games_RoomP2PStatuses $postBody, $optParams = array()) { $params = array('roomId' => $roomId, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('reportStatus', array($params), "Google_Service_Games_RoomStatus"); } } /** * The "scores" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $scores = $gamesService->scores; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Scores_Resource extends Google_Service_Resource { /** * Get high scores, and optionally ranks, in leaderboards for the currently * authenticated player. For a specific time span, leaderboardId can be set to * ALL to retrieve data for all leaderboards in a given time span. NOTE: You * cannot ask for 'ALL' leaderboards and 'ALL' timeSpans in the same request; * only one parameter may be set to 'ALL'. (scores.get) * * @param string $playerId A player ID. A value of me may be used in place of * the authenticated player's ID. * @param string $leaderboardId The ID of the leaderboard. Can be set to 'ALL' * to retrieve data for all leaderboards for this application. * @param string $timeSpan The time span for the scores and ranks you're * requesting. * @param array $optParams Optional parameters. * * @opt_param string includeRankType The types of ranks to return. If the * parameter is omitted, no ranks will be returned. * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param int maxResults The maximum number of leaderboard scores to return * in the response. For any response, the actual number of leaderboard scores * returned may be less than the specified maxResults. * @opt_param string pageToken The token returned by the previous request. * @return Google_Service_Games_PlayerLeaderboardScoreListResponse */ public function get($playerId, $leaderboardId, $timeSpan, $optParams = array()) { $params = array('playerId' => $playerId, 'leaderboardId' => $leaderboardId, 'timeSpan' => $timeSpan); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_PlayerLeaderboardScoreListResponse"); } /** * Lists the scores in a leaderboard, starting from the top. (scores.listScores) * * @param string $leaderboardId The ID of the leaderboard. * @param string $collection The collection of scores you're requesting. * @param string $timeSpan The time span for the scores and ranks you're * requesting. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param int maxResults The maximum number of leaderboard scores to return * in the response. For any response, the actual number of leaderboard scores * returned may be less than the specified maxResults. * @opt_param string pageToken The token returned by the previous request. * @return Google_Service_Games_LeaderboardScores */ public function listScores($leaderboardId, $collection, $timeSpan, $optParams = array()) { $params = array('leaderboardId' => $leaderboardId, 'collection' => $collection, 'timeSpan' => $timeSpan); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_LeaderboardScores"); } /** * Lists the scores in a leaderboard around (and including) a player's score. * (scores.listWindow) * * @param string $leaderboardId The ID of the leaderboard. * @param string $collection The collection of scores you're requesting. * @param string $timeSpan The time span for the scores and ranks you're * requesting. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param bool returnTopIfAbsent True if the top scores should be returned * when the player is not in the leaderboard. Defaults to true. * @opt_param int resultsAbove The preferred number of scores to return above * the player's score. More scores may be returned if the player is at the * bottom of the leaderboard; fewer may be returned if the player is at the top. * Must be less than or equal to maxResults. * @opt_param int maxResults The maximum number of leaderboard scores to return * in the response. For any response, the actual number of leaderboard scores * returned may be less than the specified maxResults. * @opt_param string pageToken The token returned by the previous request. * @return Google_Service_Games_LeaderboardScores */ public function listWindow($leaderboardId, $collection, $timeSpan, $optParams = array()) { $params = array('leaderboardId' => $leaderboardId, 'collection' => $collection, 'timeSpan' => $timeSpan); $params = array_merge($params, $optParams); return $this->call('listWindow', array($params), "Google_Service_Games_LeaderboardScores"); } /** * Submits a score to the specified leaderboard. (scores.submit) * * @param string $leaderboardId The ID of the leaderboard. * @param string $score The score you're submitting. The submitted score is * ignored if it is worse than a previously submitted score, where worse depends * on the leaderboard sort order. The meaning of the score value depends on the * leaderboard format type. For fixed-point, the score represents the raw value. * For time, the score represents elapsed time in milliseconds. For currency, * the score represents a value in micro units. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param string scoreTag Additional information about the score you're * submitting. Values must contain no more than 64 URI-safe characters as * defined by section 2.3 of RFC 3986. * @return Google_Service_Games_PlayerScoreResponse */ public function submit($leaderboardId, $score, $optParams = array()) { $params = array('leaderboardId' => $leaderboardId, 'score' => $score); $params = array_merge($params, $optParams); return $this->call('submit', array($params), "Google_Service_Games_PlayerScoreResponse"); } /** * Submits multiple scores to leaderboards. (scores.submitMultiple) * * @param Google_PlayerScoreSubmissionList $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_PlayerScoreListResponse */ public function submitMultiple(Google_Service_Games_PlayerScoreSubmissionList $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('submitMultiple', array($params), "Google_Service_Games_PlayerScoreListResponse"); } } /** * The "snapshots" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $snapshots = $gamesService->snapshots; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_Snapshots_Resource extends Google_Service_Resource { /** * Retrieves the metadata for a given snapshot ID. (snapshots.get) * * @param string $snapshotId The ID of the snapshot. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_Snapshot */ public function get($snapshotId, $optParams = array()) { $params = array('snapshotId' => $snapshotId); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_Snapshot"); } /** * Retrieves a list of snapshots created by your application for the player * corresponding to the player ID. (snapshots.listSnapshots) * * @param string $playerId A player ID. A value of me may be used in place of * the authenticated player's ID. * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxResults The maximum number of snapshot resources to return * in the response, used for paging. For any response, the actual number of * snapshot resources returned may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_SnapshotListResponse */ public function listSnapshots($playerId, $optParams = array()) { $params = array('playerId' => $playerId); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_SnapshotListResponse"); } } /** * The "turnBasedMatches" collection of methods. * Typical usage is: * <code> * $gamesService = new Google_Service_Games(...); * $turnBasedMatches = $gamesService->turnBasedMatches; * </code> */
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatches_Resource extends Google_Service_Resource { /** * Cancel a turn-based match. (turnBasedMatches.cancel) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. */ public function cancel($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('cancel', array($params)); } /** * Create a turn-based match. (turnBasedMatches.create) * * @param Google_TurnBasedMatchCreateRequest $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatch */ public function create(Google_Service_Games_TurnBasedMatchCreateRequest $postBody, $optParams = array()) { $params = array('postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('create', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Decline an invitation to play a turn-based match. (turnBasedMatches.decline) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatch */ public function decline($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('decline', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Dismiss a turn-based match from the match list. The match will no longer show * up in the list and will not generate notifications. * (turnBasedMatches.dismiss) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. */ public function dismiss($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('dismiss', array($params)); } /** * Finish a turn-based match. Each player should make this call once, after all * results are in. Only the player whose turn it is may make the first call to * Finish, and can pass in the final match state. (turnBasedMatches.finish) * * @param string $matchId The ID of the match. * @param Google_TurnBasedMatchResults $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatch */ public function finish($matchId, Google_Service_Games_TurnBasedMatchResults $postBody, $optParams = array()) { $params = array('matchId' => $matchId, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('finish', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Get the data for a turn-based match. (turnBasedMatches.get) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param bool includeMatchData Get match data along with metadata. * @return Google_Service_Games_TurnBasedMatch */ public function get($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('get', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Join a turn-based match. (turnBasedMatches.join) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatch */ public function join($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('join', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Leave a turn-based match when it is not the current player's turn, without * canceling the match. (turnBasedMatches.leave) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatch */ public function leave($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('leave', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Leave a turn-based match during the current player's turn, without canceling * the match. (turnBasedMatches.leaveTurn) * * @param string $matchId The ID of the match. * @param int $matchVersion The version of the match being updated. * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param string pendingParticipantId The ID of another participant who * should take their turn next. If not set, the match will wait for other * player(s) to join via automatching; this is only valid if automatch criteria * is set on the match with remaining slots for automatched players. * @return Google_Service_Games_TurnBasedMatch */ public function leaveTurn($matchId, $matchVersion, $optParams = array()) { $params = array('matchId' => $matchId, 'matchVersion' => $matchVersion); $params = array_merge($params, $optParams); return $this->call('leaveTurn', array($params), "Google_Service_Games_TurnBasedMatch"); } /** * Returns turn-based matches the player is or was involved in. * (turnBasedMatches.listTurnBasedMatches) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxCompletedMatches The maximum number of completed or * canceled matches to return in the response. If not set, all matches returned * could be completed or canceled. * @opt_param int maxResults The maximum number of matches to return in the * response, used for paging. For any response, the actual number of matches to * return may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param bool includeMatchData True if match data should be returned in the * response. Note that not all data will necessarily be returned if * include_match_data is true; the server may decide to only return data for * some of the matches to limit download size for the client. The remainder of * the data for these matches will be retrievable on request. * @return Google_Service_Games_TurnBasedMatchList */ public function listTurnBasedMatches($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('list', array($params), "Google_Service_Games_TurnBasedMatchList"); } /** * Create a rematch of a match that was previously completed, with the same * participants. This can be called by only one player on a match still in their * list; the player must have called Finish first. Returns the newly created * match; it will be the caller's turn. (turnBasedMatches.rematch) * * @param string $matchId The ID of the match. * @param array $optParams Optional parameters. * * @opt_param string requestId A randomly generated numeric ID for each request * specified by the caller. This number is used at the server to ensure that the * request is handled correctly across retries. * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatchRematch */ public function rematch($matchId, $optParams = array()) { $params = array('matchId' => $matchId); $params = array_merge($params, $optParams); return $this->call('rematch', array($params), "Google_Service_Games_TurnBasedMatchRematch"); } /** * Returns turn-based matches the player is or was involved in that changed * since the last sync call, with the least recent changes coming first. Matches * that should be removed from the local cache will have a status of * MATCH_DELETED. (turnBasedMatches.sync) * * @param array $optParams Optional parameters. * * @opt_param string pageToken The token returned by the previous request. * @opt_param int maxCompletedMatches The maximum number of completed or * canceled matches to return in the response. If not set, all matches returned * could be completed or canceled. * @opt_param int maxResults The maximum number of matches to return in the * response, used for paging. For any response, the actual number of matches to * return may be less than the specified maxResults. * @opt_param string language The preferred language to use for strings returned * by this method. * @opt_param bool includeMatchData True if match data should be returned in the * response. Note that not all data will necessarily be returned if * include_match_data is true; the server may decide to only return data for * some of the matches to limit download size for the client. The remainder of * the data for these matches will be retrievable on request. * @return Google_Service_Games_TurnBasedMatchSync */ public function sync($optParams = array()) { $params = array(); $params = array_merge($params, $optParams); return $this->call('sync', array($params), "Google_Service_Games_TurnBasedMatchSync"); } /** * Commit the results of a player turn. (turnBasedMatches.takeTurn) * * @param string $matchId The ID of the match. * @param Google_TurnBasedMatchTurn $postBody * @param array $optParams Optional parameters. * * @opt_param string language The preferred language to use for strings returned * by this method. * @return Google_Service_Games_TurnBasedMatch */ public function takeTurn($matchId, Google_Service_Games_TurnBasedMatchTurn $postBody, $optParams = array()) { $params = array('matchId' => $matchId, 'postBody' => $postBody); $params = array_merge($params, $optParams); return $this->call('takeTurn', array($params), "Google_Service_Games_TurnBasedMatch"); } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementDefinition extends Google_Model { protected $internal_gapi_mappings = array( ); public $achievementType; public $description; public $experiencePoints; public $formattedTotalSteps; public $id; public $initialState; public $isRevealedIconUrlDefault; public $isUnlockedIconUrlDefault; public $kind; public $name; public $revealedIconUrl; public $totalSteps; public $unlockedIconUrl; public function setAchievementType($achievementType) { $this->achievementType = $achievementType; } public function getAchievementType() { return $this->achievementType; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setExperiencePoints($experiencePoints) { $this->experiencePoints = $experiencePoints; } public function getExperiencePoints() { return $this->experiencePoints; } public function setFormattedTotalSteps($formattedTotalSteps) { $this->formattedTotalSteps = $formattedTotalSteps; } public function getFormattedTotalSteps() { return $this->formattedTotalSteps; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setInitialState($initialState) { $this->initialState = $initialState; } public function getInitialState() { return $this->initialState; } public function setIsRevealedIconUrlDefault($isRevealedIconUrlDefault) { $this->isRevealedIconUrlDefault = $isRevealedIconUrlDefault; } public function getIsRevealedIconUrlDefault() { return $this->isRevealedIconUrlDefault; } public function setIsUnlockedIconUrlDefault($isUnlockedIconUrlDefault) { $this->isUnlockedIconUrlDefault = $isUnlockedIconUrlDefault; } public function getIsUnlockedIconUrlDefault() { return $this->isUnlockedIconUrlDefault; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setName($name) { $this->name = $name; } public function getName() { return $this->name; } public function setRevealedIconUrl($revealedIconUrl) { $this->revealedIconUrl = $revealedIconUrl; } public function getRevealedIconUrl() { return $this->revealedIconUrl; } public function setTotalSteps($totalSteps) { $this->totalSteps = $totalSteps; } public function getTotalSteps() { return $this->totalSteps; } public function setUnlockedIconUrl($unlockedIconUrl) { $this->unlockedIconUrl = $unlockedIconUrl; } public function getUnlockedIconUrl() { return $this->unlockedIconUrl; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementDefinitionsListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_AchievementDefinition'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementIncrementResponse extends Google_Model { protected $internal_gapi_mappings = array( ); public $currentSteps; public $kind; public $newlyUnlocked; public function setCurrentSteps($currentSteps) { $this->currentSteps = $currentSteps; } public function getCurrentSteps() { return $this->currentSteps; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNewlyUnlocked($newlyUnlocked) { $this->newlyUnlocked = $newlyUnlocked; } public function getNewlyUnlocked() { return $this->newlyUnlocked; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementRevealResponse extends Google_Model { protected $internal_gapi_mappings = array( ); public $currentState; public $kind; public function setCurrentState($currentState) { $this->currentState = $currentState; } public function getCurrentState() { return $this->currentState; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementSetStepsAtLeastResponse extends Google_Model { protected $internal_gapi_mappings = array( ); public $currentSteps; public $kind; public $newlyUnlocked; public function setCurrentSteps($currentSteps) { $this->currentSteps = $currentSteps; } public function getCurrentSteps() { return $this->currentSteps; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNewlyUnlocked($newlyUnlocked) { $this->newlyUnlocked = $newlyUnlocked; } public function getNewlyUnlocked() { return $this->newlyUnlocked; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementUnlockResponse extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $newlyUnlocked; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNewlyUnlocked($newlyUnlocked) { $this->newlyUnlocked = $newlyUnlocked; } public function getNewlyUnlocked() { return $this->newlyUnlocked; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementUpdateMultipleRequest extends Google_Collection { protected $collection_key = 'updates'; protected $internal_gapi_mappings = array( ); public $kind; protected $updatesType = 'Google_Service_Games_AchievementUpdateRequest'; protected $updatesDataType = 'array'; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setUpdates($updates) { $this->updates = $updates; } public function getUpdates() { return $this->updates; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementUpdateMultipleResponse extends Google_Collection { protected $collection_key = 'updatedAchievements'; protected $internal_gapi_mappings = array( ); public $kind; protected $updatedAchievementsType = 'Google_Service_Games_AchievementUpdateResponse'; protected $updatedAchievementsDataType = 'array'; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setUpdatedAchievements($updatedAchievements) { $this->updatedAchievements = $updatedAchievements; } public function getUpdatedAchievements() { return $this->updatedAchievements; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementUpdateRequest extends Google_Model { protected $internal_gapi_mappings = array( ); public $achievementId; protected $incrementPayloadType = 'Google_Service_Games_GamesAchievementIncrement'; protected $incrementPayloadDataType = ''; public $kind; protected $setStepsAtLeastPayloadType = 'Google_Service_Games_GamesAchievementSetStepsAtLeast'; protected $setStepsAtLeastPayloadDataType = ''; public $updateType; public function setAchievementId($achievementId) { $this->achievementId = $achievementId; } public function getAchievementId() { return $this->achievementId; } public function setIncrementPayload(Google_Service_Games_GamesAchievementIncrement $incrementPayload) { $this->incrementPayload = $incrementPayload; } public function getIncrementPayload() { return $this->incrementPayload; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setSetStepsAtLeastPayload(Google_Service_Games_GamesAchievementSetStepsAtLeast $setStepsAtLeastPayload) { $this->setStepsAtLeastPayload = $setStepsAtLeastPayload; } public function getSetStepsAtLeastPayload() { return $this->setStepsAtLeastPayload; } public function setUpdateType($updateType) { $this->updateType = $updateType; } public function getUpdateType() { return $this->updateType; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AchievementUpdateResponse extends Google_Model { protected $internal_gapi_mappings = array( ); public $achievementId; public $currentState; public $currentSteps; public $kind; public $newlyUnlocked; public $updateOccurred; public function setAchievementId($achievementId) { $this->achievementId = $achievementId; } public function getAchievementId() { return $this->achievementId; } public function setCurrentState($currentState) { $this->currentState = $currentState; } public function getCurrentState() { return $this->currentState; } public function setCurrentSteps($currentSteps) { $this->currentSteps = $currentSteps; } public function getCurrentSteps() { return $this->currentSteps; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNewlyUnlocked($newlyUnlocked) { $this->newlyUnlocked = $newlyUnlocked; } public function getNewlyUnlocked() { return $this->newlyUnlocked; } public function setUpdateOccurred($updateOccurred) { $this->updateOccurred = $updateOccurred; } public function getUpdateOccurred() { return $this->updateOccurred; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AggregateStats extends Google_Model { protected $internal_gapi_mappings = array( ); public $count; public $kind; public $max; public $min; public $sum; public function setCount($count) { $this->count = $count; } public function getCount() { return $this->count; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMax($max) { $this->max = $max; } public function getMax() { return $this->max; } public function setMin($min) { $this->min = $min; } public function getMin() { return $this->min; } public function setSum($sum) { $this->sum = $sum; } public function getSum() { return $this->sum; } }
> #[AllowDynamicProperties]
class Google_Service_Games_AnonymousPlayer extends Google_Model { protected $internal_gapi_mappings = array( ); public $avatarImageUrl; public $displayName; public $kind; public function setAvatarImageUrl($avatarImageUrl) { $this->avatarImageUrl = $avatarImageUrl; } public function getAvatarImageUrl() { return $this->avatarImageUrl; } public function setDisplayName($displayName) { $this->displayName = $displayName; } public function getDisplayName() { return $this->displayName; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Application extends Google_Collection { protected $collection_key = 'instances'; protected $internal_gapi_mappings = array( "achievementCount" => "achievement_count", "leaderboardCount" => "leaderboard_count", ); public $achievementCount; protected $assetsType = 'Google_Service_Games_ImageAsset'; protected $assetsDataType = 'array'; public $author; protected $categoryType = 'Google_Service_Games_ApplicationCategory'; protected $categoryDataType = ''; public $description; public $enabledFeatures; public $id; protected $instancesType = 'Google_Service_Games_Instance'; protected $instancesDataType = 'array'; public $kind; public $lastUpdatedTimestamp; public $leaderboardCount; public $name; public $themeColor; public function setAchievementCount($achievementCount) { $this->achievementCount = $achievementCount; } public function getAchievementCount() { return $this->achievementCount; } public function setAssets($assets) { $this->assets = $assets; } public function getAssets() { return $this->assets; } public function setAuthor($author) { $this->author = $author; } public function getAuthor() { return $this->author; } public function setCategory(Google_Service_Games_ApplicationCategory $category) { $this->category = $category; } public function getCategory() { return $this->category; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setEnabledFeatures($enabledFeatures) { $this->enabledFeatures = $enabledFeatures; } public function getEnabledFeatures() { return $this->enabledFeatures; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setInstances($instances) { $this->instances = $instances; } public function getInstances() { return $this->instances; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastUpdatedTimestamp($lastUpdatedTimestamp) { $this->lastUpdatedTimestamp = $lastUpdatedTimestamp; } public function getLastUpdatedTimestamp() { return $this->lastUpdatedTimestamp; } public function setLeaderboardCount($leaderboardCount) { $this->leaderboardCount = $leaderboardCount; } public function getLeaderboardCount() { return $this->leaderboardCount; } public function setName($name) { $this->name = $name; } public function getName() { return $this->name; } public function setThemeColor($themeColor) { $this->themeColor = $themeColor; } public function getThemeColor() { return $this->themeColor; } }
> #[AllowDynamicProperties]
class Google_Service_Games_ApplicationCategory extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $primary; public $secondary; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPrimary($primary) { $this->primary = $primary; } public function getPrimary() { return $this->primary; } public function setSecondary($secondary) { $this->secondary = $secondary; } public function getSecondary() { return $this->secondary; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Category extends Google_Model { protected $internal_gapi_mappings = array( ); public $category; public $experiencePoints; public $kind; public function setCategory($category) { $this->category = $category; } public function getCategory() { return $this->category; } public function setExperiencePoints($experiencePoints) { $this->experiencePoints = $experiencePoints; } public function getExperiencePoints() { return $this->experiencePoints; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_CategoryListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_Category'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventBatchRecordFailure extends Google_Model { protected $internal_gapi_mappings = array( ); public $failureCause; public $kind; protected $rangeType = 'Google_Service_Games_EventPeriodRange'; protected $rangeDataType = ''; public function setFailureCause($failureCause) { $this->failureCause = $failureCause; } public function getFailureCause() { return $this->failureCause; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setRange(Google_Service_Games_EventPeriodRange $range) { $this->range = $range; } public function getRange() { return $this->range; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventChild extends Google_Model { protected $internal_gapi_mappings = array( ); public $childId; public $kind; public function setChildId($childId) { $this->childId = $childId; } public function getChildId() { return $this->childId; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventDefinition extends Google_Collection { protected $collection_key = 'childEvents'; protected $internal_gapi_mappings = array( ); protected $childEventsType = 'Google_Service_Games_EventChild'; protected $childEventsDataType = 'array'; public $description; public $displayName; public $id; public $imageUrl; public $isDefaultImageUrl; public $kind; public $visibility; public function setChildEvents($childEvents) { $this->childEvents = $childEvents; } public function getChildEvents() { return $this->childEvents; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setDisplayName($displayName) { $this->displayName = $displayName; } public function getDisplayName() { return $this->displayName; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setImageUrl($imageUrl) { $this->imageUrl = $imageUrl; } public function getImageUrl() { return $this->imageUrl; } public function setIsDefaultImageUrl($isDefaultImageUrl) { $this->isDefaultImageUrl = $isDefaultImageUrl; } public function getIsDefaultImageUrl() { return $this->isDefaultImageUrl; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setVisibility($visibility) { $this->visibility = $visibility; } public function getVisibility() { return $this->visibility; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventDefinitionListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_EventDefinition'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventPeriodRange extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $periodEndMillis; public $periodStartMillis; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPeriodEndMillis($periodEndMillis) { $this->periodEndMillis = $periodEndMillis; } public function getPeriodEndMillis() { return $this->periodEndMillis; } public function setPeriodStartMillis($periodStartMillis) { $this->periodStartMillis = $periodStartMillis; } public function getPeriodStartMillis() { return $this->periodStartMillis; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventPeriodUpdate extends Google_Collection { protected $collection_key = 'updates'; protected $internal_gapi_mappings = array( ); public $kind; protected $timePeriodType = 'Google_Service_Games_EventPeriodRange'; protected $timePeriodDataType = ''; protected $updatesType = 'Google_Service_Games_EventUpdateRequest'; protected $updatesDataType = 'array'; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setTimePeriod(Google_Service_Games_EventPeriodRange $timePeriod) { $this->timePeriod = $timePeriod; } public function getTimePeriod() { return $this->timePeriod; } public function setUpdates($updates) { $this->updates = $updates; } public function getUpdates() { return $this->updates; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventRecordFailure extends Google_Model { protected $internal_gapi_mappings = array( ); public $eventId; public $failureCause; public $kind; public function setEventId($eventId) { $this->eventId = $eventId; } public function getEventId() { return $this->eventId; } public function setFailureCause($failureCause) { $this->failureCause = $failureCause; } public function getFailureCause() { return $this->failureCause; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventRecordRequest extends Google_Collection { protected $collection_key = 'timePeriods'; protected $internal_gapi_mappings = array( ); public $currentTimeMillis; public $kind; public $requestId; protected $timePeriodsType = 'Google_Service_Games_EventPeriodUpdate'; protected $timePeriodsDataType = 'array'; public function setCurrentTimeMillis($currentTimeMillis) { $this->currentTimeMillis = $currentTimeMillis; } public function getCurrentTimeMillis() { return $this->currentTimeMillis; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setRequestId($requestId) { $this->requestId = $requestId; } public function getRequestId() { return $this->requestId; } public function setTimePeriods($timePeriods) { $this->timePeriods = $timePeriods; } public function getTimePeriods() { return $this->timePeriods; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventUpdateRequest extends Google_Model { protected $internal_gapi_mappings = array( ); public $definitionId; public $kind; public $updateCount; public function setDefinitionId($definitionId) { $this->definitionId = $definitionId; } public function getDefinitionId() { return $this->definitionId; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setUpdateCount($updateCount) { $this->updateCount = $updateCount; } public function getUpdateCount() { return $this->updateCount; } }
> #[AllowDynamicProperties]
class Google_Service_Games_EventUpdateResponse extends Google_Collection { protected $collection_key = 'playerEvents'; protected $internal_gapi_mappings = array( ); protected $batchFailuresType = 'Google_Service_Games_EventBatchRecordFailure'; protected $batchFailuresDataType = 'array'; protected $eventFailuresType = 'Google_Service_Games_EventRecordFailure'; protected $eventFailuresDataType = 'array'; public $kind; protected $playerEventsType = 'Google_Service_Games_PlayerEvent'; protected $playerEventsDataType = 'array'; public function setBatchFailures($batchFailures) { $this->batchFailures = $batchFailures; } public function getBatchFailures() { return $this->batchFailures; } public function setEventFailures($eventFailures) { $this->eventFailures = $eventFailures; } public function getEventFailures() { return $this->eventFailures; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPlayerEvents($playerEvents) { $this->playerEvents = $playerEvents; } public function getPlayerEvents() { return $this->playerEvents; } }
> #[AllowDynamicProperties]
class Google_Service_Games_GamesAchievementIncrement extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $requestId; public $steps; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setRequestId($requestId) { $this->requestId = $requestId; } public function getRequestId() { return $this->requestId; } public function setSteps($steps) { $this->steps = $steps; } public function getSteps() { return $this->steps; } }
> #[AllowDynamicProperties]
class Google_Service_Games_GamesAchievementSetStepsAtLeast extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $steps; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setSteps($steps) { $this->steps = $steps; } public function getSteps() { return $this->steps; } }
> #[AllowDynamicProperties]
class Google_Service_Games_ImageAsset extends Google_Model { protected $internal_gapi_mappings = array( ); public $height; public $kind; public $name; public $url; public $width; public function setHeight($height) { $this->height = $height; } public function getHeight() { return $this->height; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setName($name) { $this->name = $name; } public function getName() { return $this->name; } public function setUrl($url) { $this->url = $url; } public function getUrl() { return $this->url; } public function setWidth($width) { $this->width = $width; } public function getWidth() { return $this->width; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Instance extends Google_Model { protected $internal_gapi_mappings = array( ); public $acquisitionUri; protected $androidInstanceType = 'Google_Service_Games_InstanceAndroidDetails'; protected $androidInstanceDataType = ''; protected $iosInstanceType = 'Google_Service_Games_InstanceIosDetails'; protected $iosInstanceDataType = ''; public $kind; public $name; public $platformType; public $realtimePlay; public $turnBasedPlay; protected $webInstanceType = 'Google_Service_Games_InstanceWebDetails'; protected $webInstanceDataType = ''; public function setAcquisitionUri($acquisitionUri) { $this->acquisitionUri = $acquisitionUri; } public function getAcquisitionUri() { return $this->acquisitionUri; } public function setAndroidInstance(Google_Service_Games_InstanceAndroidDetails $androidInstance) { $this->androidInstance = $androidInstance; } public function getAndroidInstance() { return $this->androidInstance; } public function setIosInstance(Google_Service_Games_InstanceIosDetails $iosInstance) { $this->iosInstance = $iosInstance; } public function getIosInstance() { return $this->iosInstance; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setName($name) { $this->name = $name; } public function getName() { return $this->name; } public function setPlatformType($platformType) { $this->platformType = $platformType; } public function getPlatformType() { return $this->platformType; } public function setRealtimePlay($realtimePlay) { $this->realtimePlay = $realtimePlay; } public function getRealtimePlay() { return $this->realtimePlay; } public function setTurnBasedPlay($turnBasedPlay) { $this->turnBasedPlay = $turnBasedPlay; } public function getTurnBasedPlay() { return $this->turnBasedPlay; } public function setWebInstance(Google_Service_Games_InstanceWebDetails $webInstance) { $this->webInstance = $webInstance; } public function getWebInstance() { return $this->webInstance; } }
> #[AllowDynamicProperties]
class Google_Service_Games_InstanceAndroidDetails extends Google_Model { protected $internal_gapi_mappings = array( ); public $enablePiracyCheck; public $kind; public $packageName; public $preferred; public function setEnablePiracyCheck($enablePiracyCheck) { $this->enablePiracyCheck = $enablePiracyCheck; } public function getEnablePiracyCheck() { return $this->enablePiracyCheck; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPackageName($packageName) { $this->packageName = $packageName; } public function getPackageName() { return $this->packageName; } public function setPreferred($preferred) { $this->preferred = $preferred; } public function getPreferred() { return $this->preferred; } }
> #[AllowDynamicProperties]
class Google_Service_Games_InstanceIosDetails extends Google_Model { protected $internal_gapi_mappings = array( ); public $bundleIdentifier; public $itunesAppId; public $kind; public $preferredForIpad; public $preferredForIphone; public $supportIpad; public $supportIphone; public function setBundleIdentifier($bundleIdentifier) { $this->bundleIdentifier = $bundleIdentifier; } public function getBundleIdentifier() { return $this->bundleIdentifier; } public function setItunesAppId($itunesAppId) { $this->itunesAppId = $itunesAppId; } public function getItunesAppId() { return $this->itunesAppId; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPreferredForIpad($preferredForIpad) { $this->preferredForIpad = $preferredForIpad; } public function getPreferredForIpad() { return $this->preferredForIpad; } public function setPreferredForIphone($preferredForIphone) { $this->preferredForIphone = $preferredForIphone; } public function getPreferredForIphone() { return $this->preferredForIphone; } public function setSupportIpad($supportIpad) { $this->supportIpad = $supportIpad; } public function getSupportIpad() { return $this->supportIpad; } public function setSupportIphone($supportIphone) { $this->supportIphone = $supportIphone; } public function getSupportIphone() { return $this->supportIphone; } }
> #[AllowDynamicProperties]
class Google_Service_Games_InstanceWebDetails extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $launchUrl; public $preferred; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLaunchUrl($launchUrl) { $this->launchUrl = $launchUrl; } public function getLaunchUrl() { return $this->launchUrl; } public function setPreferred($preferred) { $this->preferred = $preferred; } public function getPreferred() { return $this->preferred; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Leaderboard extends Google_Model { protected $internal_gapi_mappings = array( ); public $iconUrl; public $id; public $isIconUrlDefault; public $kind; public $name; public $order; public function setIconUrl($iconUrl) { $this->iconUrl = $iconUrl; } public function getIconUrl() { return $this->iconUrl; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setIsIconUrlDefault($isIconUrlDefault) { $this->isIconUrlDefault = $isIconUrlDefault; } public function getIsIconUrlDefault() { return $this->isIconUrlDefault; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setName($name) { $this->name = $name; } public function getName() { return $this->name; } public function setOrder($order) { $this->order = $order; } public function getOrder() { return $this->order; } }
> #[AllowDynamicProperties]
class Google_Service_Games_LeaderboardEntry extends Google_Model { protected $internal_gapi_mappings = array( ); public $formattedScore; public $formattedScoreRank; public $kind; protected $playerType = 'Google_Service_Games_Player'; protected $playerDataType = ''; public $scoreRank; public $scoreTag; public $scoreValue; public $timeSpan; public $writeTimestampMillis; public function setFormattedScore($formattedScore) { $this->formattedScore = $formattedScore; } public function getFormattedScore() { return $this->formattedScore; } public function setFormattedScoreRank($formattedScoreRank) { $this->formattedScoreRank = $formattedScoreRank; } public function getFormattedScoreRank() { return $this->formattedScoreRank; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPlayer(Google_Service_Games_Player $player) { $this->player = $player; } public function getPlayer() { return $this->player; } public function setScoreRank($scoreRank) { $this->scoreRank = $scoreRank; } public function getScoreRank() { return $this->scoreRank; } public function setScoreTag($scoreTag) { $this->scoreTag = $scoreTag; } public function getScoreTag() { return $this->scoreTag; } public function setScoreValue($scoreValue) { $this->scoreValue = $scoreValue; } public function getScoreValue() { return $this->scoreValue; } public function setTimeSpan($timeSpan) { $this->timeSpan = $timeSpan; } public function getTimeSpan() { return $this->timeSpan; } public function setWriteTimestampMillis($writeTimestampMillis) { $this->writeTimestampMillis = $writeTimestampMillis; } public function getWriteTimestampMillis() { return $this->writeTimestampMillis; } }
> #[AllowDynamicProperties]
class Google_Service_Games_LeaderboardListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_Leaderboard'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_LeaderboardScoreRank extends Google_Model { protected $internal_gapi_mappings = array( ); public $formattedNumScores; public $formattedRank; public $kind; public $numScores; public $rank; public function setFormattedNumScores($formattedNumScores) { $this->formattedNumScores = $formattedNumScores; } public function getFormattedNumScores() { return $this->formattedNumScores; } public function setFormattedRank($formattedRank) { $this->formattedRank = $formattedRank; } public function getFormattedRank() { return $this->formattedRank; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNumScores($numScores) { $this->numScores = $numScores; } public function getNumScores() { return $this->numScores; } public function setRank($rank) { $this->rank = $rank; } public function getRank() { return $this->rank; } }
> #[AllowDynamicProperties]
class Google_Service_Games_LeaderboardScores extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_LeaderboardEntry'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public $numScores; protected $playerScoreType = 'Google_Service_Games_LeaderboardEntry'; protected $playerScoreDataType = ''; public $prevPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } public function setNumScores($numScores) { $this->numScores = $numScores; } public function getNumScores() { return $this->numScores; } public function setPlayerScore(Google_Service_Games_LeaderboardEntry $playerScore) { $this->playerScore = $playerScore; } public function getPlayerScore() { return $this->playerScore; } public function setPrevPageToken($prevPageToken) { $this->prevPageToken = $prevPageToken; } public function getPrevPageToken() { return $this->prevPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_MetagameConfig extends Google_Collection { protected $collection_key = 'playerLevels'; protected $internal_gapi_mappings = array( ); public $currentVersion; public $kind; protected $playerLevelsType = 'Google_Service_Games_PlayerLevel'; protected $playerLevelsDataType = 'array'; public function setCurrentVersion($currentVersion) { $this->currentVersion = $currentVersion; } public function getCurrentVersion() { return $this->currentVersion; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPlayerLevels($playerLevels) { $this->playerLevels = $playerLevels; } public function getPlayerLevels() { return $this->playerLevels; } }
> #[AllowDynamicProperties]
class Google_Service_Games_NetworkDiagnostics extends Google_Model { protected $internal_gapi_mappings = array( ); public $androidNetworkSubtype; public $androidNetworkType; public $iosNetworkType; public $kind; public $networkOperatorCode; public $networkOperatorName; public $registrationLatencyMillis; public function setAndroidNetworkSubtype($androidNetworkSubtype) { $this->androidNetworkSubtype = $androidNetworkSubtype; } public function getAndroidNetworkSubtype() { return $this->androidNetworkSubtype; } public function setAndroidNetworkType($androidNetworkType) { $this->androidNetworkType = $androidNetworkType; } public function getAndroidNetworkType() { return $this->androidNetworkType; } public function setIosNetworkType($iosNetworkType) { $this->iosNetworkType = $iosNetworkType; } public function getIosNetworkType() { return $this->iosNetworkType; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNetworkOperatorCode($networkOperatorCode) { $this->networkOperatorCode = $networkOperatorCode; } public function getNetworkOperatorCode() { return $this->networkOperatorCode; } public function setNetworkOperatorName($networkOperatorName) { $this->networkOperatorName = $networkOperatorName; } public function getNetworkOperatorName() { return $this->networkOperatorName; } public function setRegistrationLatencyMillis($registrationLatencyMillis) { $this->registrationLatencyMillis = $registrationLatencyMillis; } public function getRegistrationLatencyMillis() { return $this->registrationLatencyMillis; } }
> #[AllowDynamicProperties]
class Google_Service_Games_ParticipantResult extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $participantId; public $placing; public $result; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setParticipantId($participantId) { $this->participantId = $participantId; } public function getParticipantId() { return $this->participantId; } public function setPlacing($placing) { $this->placing = $placing; } public function getPlacing() { return $this->placing; } public function setResult($result) { $this->result = $result; } public function getResult() { return $this->result; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PeerChannelDiagnostics extends Google_Model { protected $internal_gapi_mappings = array( ); protected $bytesReceivedType = 'Google_Service_Games_AggregateStats'; protected $bytesReceivedDataType = ''; protected $bytesSentType = 'Google_Service_Games_AggregateStats'; protected $bytesSentDataType = ''; public $kind; public $numMessagesLost; public $numMessagesReceived; public $numMessagesSent; public $numSendFailures; protected $roundtripLatencyMillisType = 'Google_Service_Games_AggregateStats'; protected $roundtripLatencyMillisDataType = ''; public function setBytesReceived(Google_Service_Games_AggregateStats $bytesReceived) { $this->bytesReceived = $bytesReceived; } public function getBytesReceived() { return $this->bytesReceived; } public function setBytesSent(Google_Service_Games_AggregateStats $bytesSent) { $this->bytesSent = $bytesSent; } public function getBytesSent() { return $this->bytesSent; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNumMessagesLost($numMessagesLost) { $this->numMessagesLost = $numMessagesLost; } public function getNumMessagesLost() { return $this->numMessagesLost; } public function setNumMessagesReceived($numMessagesReceived) { $this->numMessagesReceived = $numMessagesReceived; } public function getNumMessagesReceived() { return $this->numMessagesReceived; } public function setNumMessagesSent($numMessagesSent) { $this->numMessagesSent = $numMessagesSent; } public function getNumMessagesSent() { return $this->numMessagesSent; } public function setNumSendFailures($numSendFailures) { $this->numSendFailures = $numSendFailures; } public function getNumSendFailures() { return $this->numSendFailures; } public function setRoundtripLatencyMillis(Google_Service_Games_AggregateStats $roundtripLatencyMillis) { $this->roundtripLatencyMillis = $roundtripLatencyMillis; } public function getRoundtripLatencyMillis() { return $this->roundtripLatencyMillis; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PeerSessionDiagnostics extends Google_Model { protected $internal_gapi_mappings = array( ); public $connectedTimestampMillis; public $kind; public $participantId; protected $reliableChannelType = 'Google_Service_Games_PeerChannelDiagnostics'; protected $reliableChannelDataType = ''; protected $unreliableChannelType = 'Google_Service_Games_PeerChannelDiagnostics'; protected $unreliableChannelDataType = ''; public function setConnectedTimestampMillis($connectedTimestampMillis) { $this->connectedTimestampMillis = $connectedTimestampMillis; } public function getConnectedTimestampMillis() { return $this->connectedTimestampMillis; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setParticipantId($participantId) { $this->participantId = $participantId; } public function getParticipantId() { return $this->participantId; } public function setReliableChannel(Google_Service_Games_PeerChannelDiagnostics $reliableChannel) { $this->reliableChannel = $reliableChannel; } public function getReliableChannel() { return $this->reliableChannel; } public function setUnreliableChannel(Google_Service_Games_PeerChannelDiagnostics $unreliableChannel) { $this->unreliableChannel = $unreliableChannel; } public function getUnreliableChannel() { return $this->unreliableChannel; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Played extends Google_Model { protected $internal_gapi_mappings = array( ); public $autoMatched; public $kind; public $timeMillis; public function setAutoMatched($autoMatched) { $this->autoMatched = $autoMatched; } public function getAutoMatched() { return $this->autoMatched; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setTimeMillis($timeMillis) { $this->timeMillis = $timeMillis; } public function getTimeMillis() { return $this->timeMillis; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Player extends Google_Model { protected $internal_gapi_mappings = array( ); public $avatarImageUrl; public $bannerUrlLandscape; public $bannerUrlPortrait; public $displayName; protected $experienceInfoType = 'Google_Service_Games_PlayerExperienceInfo'; protected $experienceInfoDataType = ''; public $kind; protected $lastPlayedWithType = 'Google_Service_Games_Played'; protected $lastPlayedWithDataType = ''; protected $nameType = 'Google_Service_Games_PlayerName'; protected $nameDataType = ''; public $playerId; public $title; public function setAvatarImageUrl($avatarImageUrl) { $this->avatarImageUrl = $avatarImageUrl; } public function getAvatarImageUrl() { return $this->avatarImageUrl; } public function setBannerUrlLandscape($bannerUrlLandscape) { $this->bannerUrlLandscape = $bannerUrlLandscape; } public function getBannerUrlLandscape() { return $this->bannerUrlLandscape; } public function setBannerUrlPortrait($bannerUrlPortrait) { $this->bannerUrlPortrait = $bannerUrlPortrait; } public function getBannerUrlPortrait() { return $this->bannerUrlPortrait; } public function setDisplayName($displayName) { $this->displayName = $displayName; } public function getDisplayName() { return $this->displayName; } public function setExperienceInfo(Google_Service_Games_PlayerExperienceInfo $experienceInfo) { $this->experienceInfo = $experienceInfo; } public function getExperienceInfo() { return $this->experienceInfo; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastPlayedWith(Google_Service_Games_Played $lastPlayedWith) { $this->lastPlayedWith = $lastPlayedWith; } public function getLastPlayedWith() { return $this->lastPlayedWith; } public function setName(Google_Service_Games_PlayerName $name) { $this->name = $name; } public function getName() { return $this->name; } public function setPlayerId($playerId) { $this->playerId = $playerId; } public function getPlayerId() { return $this->playerId; } public function setTitle($title) { $this->title = $title; } public function getTitle() { return $this->title; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerAchievement extends Google_Model { protected $internal_gapi_mappings = array( ); public $achievementState; public $currentSteps; public $experiencePoints; public $formattedCurrentStepsString; public $id; public $kind; public $lastUpdatedTimestamp; public function setAchievementState($achievementState) { $this->achievementState = $achievementState; } public function getAchievementState() { return $this->achievementState; } public function setCurrentSteps($currentSteps) { $this->currentSteps = $currentSteps; } public function getCurrentSteps() { return $this->currentSteps; } public function setExperiencePoints($experiencePoints) { $this->experiencePoints = $experiencePoints; } public function getExperiencePoints() { return $this->experiencePoints; } public function setFormattedCurrentStepsString($formattedCurrentStepsString) { $this->formattedCurrentStepsString = $formattedCurrentStepsString; } public function getFormattedCurrentStepsString() { return $this->formattedCurrentStepsString; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastUpdatedTimestamp($lastUpdatedTimestamp) { $this->lastUpdatedTimestamp = $lastUpdatedTimestamp; } public function getLastUpdatedTimestamp() { return $this->lastUpdatedTimestamp; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerAchievementListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_PlayerAchievement'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerEvent extends Google_Model { protected $internal_gapi_mappings = array( ); public $definitionId; public $formattedNumEvents; public $kind; public $numEvents; public $playerId; public function setDefinitionId($definitionId) { $this->definitionId = $definitionId; } public function getDefinitionId() { return $this->definitionId; } public function setFormattedNumEvents($formattedNumEvents) { $this->formattedNumEvents = $formattedNumEvents; } public function getFormattedNumEvents() { return $this->formattedNumEvents; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNumEvents($numEvents) { $this->numEvents = $numEvents; } public function getNumEvents() { return $this->numEvents; } public function setPlayerId($playerId) { $this->playerId = $playerId; } public function getPlayerId() { return $this->playerId; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerEventListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_PlayerEvent'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerExperienceInfo extends Google_Model { protected $internal_gapi_mappings = array( ); public $currentExperiencePoints; protected $currentLevelType = 'Google_Service_Games_PlayerLevel'; protected $currentLevelDataType = ''; public $kind; public $lastLevelUpTimestampMillis; protected $nextLevelType = 'Google_Service_Games_PlayerLevel'; protected $nextLevelDataType = ''; public function setCurrentExperiencePoints($currentExperiencePoints) { $this->currentExperiencePoints = $currentExperiencePoints; } public function getCurrentExperiencePoints() { return $this->currentExperiencePoints; } public function setCurrentLevel(Google_Service_Games_PlayerLevel $currentLevel) { $this->currentLevel = $currentLevel; } public function getCurrentLevel() { return $this->currentLevel; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastLevelUpTimestampMillis($lastLevelUpTimestampMillis) { $this->lastLevelUpTimestampMillis = $lastLevelUpTimestampMillis; } public function getLastLevelUpTimestampMillis() { return $this->lastLevelUpTimestampMillis; } public function setNextLevel(Google_Service_Games_PlayerLevel $nextLevel) { $this->nextLevel = $nextLevel; } public function getNextLevel() { return $this->nextLevel; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerLeaderboardScore extends Google_Model { protected $internal_gapi_mappings = array( "leaderboardId" => "leaderboard_id", ); public $kind; public $leaderboardId; protected $publicRankType = 'Google_Service_Games_LeaderboardScoreRank'; protected $publicRankDataType = ''; public $scoreString; public $scoreTag; public $scoreValue; protected $socialRankType = 'Google_Service_Games_LeaderboardScoreRank'; protected $socialRankDataType = ''; public $timeSpan; public $writeTimestamp; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLeaderboardId($leaderboardId) { $this->leaderboardId = $leaderboardId; } public function getLeaderboardId() { return $this->leaderboardId; } public function setPublicRank(Google_Service_Games_LeaderboardScoreRank $publicRank) { $this->publicRank = $publicRank; } public function getPublicRank() { return $this->publicRank; } public function setScoreString($scoreString) { $this->scoreString = $scoreString; } public function getScoreString() { return $this->scoreString; } public function setScoreTag($scoreTag) { $this->scoreTag = $scoreTag; } public function getScoreTag() { return $this->scoreTag; } public function setScoreValue($scoreValue) { $this->scoreValue = $scoreValue; } public function getScoreValue() { return $this->scoreValue; } public function setSocialRank(Google_Service_Games_LeaderboardScoreRank $socialRank) { $this->socialRank = $socialRank; } public function getSocialRank() { return $this->socialRank; } public function setTimeSpan($timeSpan) { $this->timeSpan = $timeSpan; } public function getTimeSpan() { return $this->timeSpan; } public function setWriteTimestamp($writeTimestamp) { $this->writeTimestamp = $writeTimestamp; } public function getWriteTimestamp() { return $this->writeTimestamp; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerLeaderboardScoreListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_PlayerLeaderboardScore'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; protected $playerType = 'Google_Service_Games_Player'; protected $playerDataType = ''; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } public function setPlayer(Google_Service_Games_Player $player) { $this->player = $player; } public function getPlayer() { return $this->player; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerLevel extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $level; public $maxExperiencePoints; public $minExperiencePoints; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLevel($level) { $this->level = $level; } public function getLevel() { return $this->level; } public function setMaxExperiencePoints($maxExperiencePoints) { $this->maxExperiencePoints = $maxExperiencePoints; } public function getMaxExperiencePoints() { return $this->maxExperiencePoints; } public function setMinExperiencePoints($minExperiencePoints) { $this->minExperiencePoints = $minExperiencePoints; } public function getMinExperiencePoints() { return $this->minExperiencePoints; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_Player'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerName extends Google_Model { protected $internal_gapi_mappings = array( ); public $familyName; public $givenName; public function setFamilyName($familyName) { $this->familyName = $familyName; } public function getFamilyName() { return $this->familyName; } public function setGivenName($givenName) { $this->givenName = $givenName; } public function getGivenName() { return $this->givenName; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerScore extends Google_Model { protected $internal_gapi_mappings = array( ); public $formattedScore; public $kind; public $score; public $scoreTag; public $timeSpan; public function setFormattedScore($formattedScore) { $this->formattedScore = $formattedScore; } public function getFormattedScore() { return $this->formattedScore; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setScore($score) { $this->score = $score; } public function getScore() { return $this->score; } public function setScoreTag($scoreTag) { $this->scoreTag = $scoreTag; } public function getScoreTag() { return $this->scoreTag; } public function setTimeSpan($timeSpan) { $this->timeSpan = $timeSpan; } public function getTimeSpan() { return $this->timeSpan; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerScoreListResponse extends Google_Collection { protected $collection_key = 'submittedScores'; protected $internal_gapi_mappings = array( ); public $kind; protected $submittedScoresType = 'Google_Service_Games_PlayerScoreResponse'; protected $submittedScoresDataType = 'array'; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setSubmittedScores($submittedScores) { $this->submittedScores = $submittedScores; } public function getSubmittedScores() { return $this->submittedScores; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerScoreResponse extends Google_Collection { protected $collection_key = 'unbeatenScores'; protected $internal_gapi_mappings = array( ); public $beatenScoreTimeSpans; public $formattedScore; public $kind; public $leaderboardId; public $scoreTag; protected $unbeatenScoresType = 'Google_Service_Games_PlayerScore'; protected $unbeatenScoresDataType = 'array'; public function setBeatenScoreTimeSpans($beatenScoreTimeSpans) { $this->beatenScoreTimeSpans = $beatenScoreTimeSpans; } public function getBeatenScoreTimeSpans() { return $this->beatenScoreTimeSpans; } public function setFormattedScore($formattedScore) { $this->formattedScore = $formattedScore; } public function getFormattedScore() { return $this->formattedScore; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLeaderboardId($leaderboardId) { $this->leaderboardId = $leaderboardId; } public function getLeaderboardId() { return $this->leaderboardId; } public function setScoreTag($scoreTag) { $this->scoreTag = $scoreTag; } public function getScoreTag() { return $this->scoreTag; } public function setUnbeatenScores($unbeatenScores) { $this->unbeatenScores = $unbeatenScores; } public function getUnbeatenScores() { return $this->unbeatenScores; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PlayerScoreSubmissionList extends Google_Collection { protected $collection_key = 'scores'; protected $internal_gapi_mappings = array( ); public $kind; protected $scoresType = 'Google_Service_Games_ScoreSubmission'; protected $scoresDataType = 'array'; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setScores($scores) { $this->scores = $scores; } public function getScores() { return $this->scores; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PushToken extends Google_Model { protected $internal_gapi_mappings = array( ); public $clientRevision; protected $idType = 'Google_Service_Games_PushTokenId'; protected $idDataType = ''; public $kind; public $language; public function setClientRevision($clientRevision) { $this->clientRevision = $clientRevision; } public function getClientRevision() { return $this->clientRevision; } public function setId(Google_Service_Games_PushTokenId $id) { $this->id = $id; } public function getId() { return $this->id; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLanguage($language) { $this->language = $language; } public function getLanguage() { return $this->language; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PushTokenId extends Google_Model { protected $internal_gapi_mappings = array( ); protected $iosType = 'Google_Service_Games_PushTokenIdIos'; protected $iosDataType = ''; public $kind; public function setIos(Google_Service_Games_PushTokenIdIos $ios) { $this->ios = $ios; } public function getIos() { return $this->ios; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_PushTokenIdIos extends Google_Model { protected $internal_gapi_mappings = array( "apnsDeviceToken" => "apns_device_token", "apnsEnvironment" => "apns_environment", ); public $apnsDeviceToken; public $apnsEnvironment; public function setApnsDeviceToken($apnsDeviceToken) { $this->apnsDeviceToken = $apnsDeviceToken; } public function getApnsDeviceToken() { return $this->apnsDeviceToken; } public function setApnsEnvironment($apnsEnvironment) { $this->apnsEnvironment = $apnsEnvironment; } public function getApnsEnvironment() { return $this->apnsEnvironment; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Quest extends Google_Collection { protected $collection_key = 'milestones'; protected $internal_gapi_mappings = array( ); public $acceptedTimestampMillis; public $applicationId; public $bannerUrl; public $description; public $endTimestampMillis; public $iconUrl; public $id; public $isDefaultBannerUrl; public $isDefaultIconUrl; public $kind; public $lastUpdatedTimestampMillis; protected $milestonesType = 'Google_Service_Games_QuestMilestone'; protected $milestonesDataType = 'array'; public $name; public $notifyTimestampMillis; public $startTimestampMillis; public $state; public function setAcceptedTimestampMillis($acceptedTimestampMillis) { $this->acceptedTimestampMillis = $acceptedTimestampMillis; } public function getAcceptedTimestampMillis() { return $this->acceptedTimestampMillis; } public function setApplicationId($applicationId) { $this->applicationId = $applicationId; } public function getApplicationId() { return $this->applicationId; } public function setBannerUrl($bannerUrl) { $this->bannerUrl = $bannerUrl; } public function getBannerUrl() { return $this->bannerUrl; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setEndTimestampMillis($endTimestampMillis) { $this->endTimestampMillis = $endTimestampMillis; } public function getEndTimestampMillis() { return $this->endTimestampMillis; } public function setIconUrl($iconUrl) { $this->iconUrl = $iconUrl; } public function getIconUrl() { return $this->iconUrl; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setIsDefaultBannerUrl($isDefaultBannerUrl) { $this->isDefaultBannerUrl = $isDefaultBannerUrl; } public function getIsDefaultBannerUrl() { return $this->isDefaultBannerUrl; } public function setIsDefaultIconUrl($isDefaultIconUrl) { $this->isDefaultIconUrl = $isDefaultIconUrl; } public function getIsDefaultIconUrl() { return $this->isDefaultIconUrl; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastUpdatedTimestampMillis($lastUpdatedTimestampMillis) { $this->lastUpdatedTimestampMillis = $lastUpdatedTimestampMillis; } public function getLastUpdatedTimestampMillis() { return $this->lastUpdatedTimestampMillis; } public function setMilestones($milestones) { $this->milestones = $milestones; } public function getMilestones() { return $this->milestones; } public function setName($name) { $this->name = $name; } public function getName() { return $this->name; } public function setNotifyTimestampMillis($notifyTimestampMillis) { $this->notifyTimestampMillis = $notifyTimestampMillis; } public function getNotifyTimestampMillis() { return $this->notifyTimestampMillis; } public function setStartTimestampMillis($startTimestampMillis) { $this->startTimestampMillis = $startTimestampMillis; } public function getStartTimestampMillis() { return $this->startTimestampMillis; } public function setState($state) { $this->state = $state; } public function getState() { return $this->state; } }
> #[AllowDynamicProperties]
class Google_Service_Games_QuestContribution extends Google_Model { protected $internal_gapi_mappings = array( ); public $formattedValue; public $kind; public $value; public function setFormattedValue($formattedValue) { $this->formattedValue = $formattedValue; } public function getFormattedValue() { return $this->formattedValue; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setValue($value) { $this->value = $value; } public function getValue() { return $this->value; } }
> #[AllowDynamicProperties]
class Google_Service_Games_QuestCriterion extends Google_Model { protected $internal_gapi_mappings = array( ); protected $completionContributionType = 'Google_Service_Games_QuestContribution'; protected $completionContributionDataType = ''; protected $currentContributionType = 'Google_Service_Games_QuestContribution'; protected $currentContributionDataType = ''; public $eventId; protected $initialPlayerProgressType = 'Google_Service_Games_QuestContribution'; protected $initialPlayerProgressDataType = ''; public $kind; public function setCompletionContribution(Google_Service_Games_QuestContribution $completionContribution) { $this->completionContribution = $completionContribution; } public function getCompletionContribution() { return $this->completionContribution; } public function setCurrentContribution(Google_Service_Games_QuestContribution $currentContribution) { $this->currentContribution = $currentContribution; } public function getCurrentContribution() { return $this->currentContribution; } public function setEventId($eventId) { $this->eventId = $eventId; } public function getEventId() { return $this->eventId; } public function setInitialPlayerProgress(Google_Service_Games_QuestContribution $initialPlayerProgress) { $this->initialPlayerProgress = $initialPlayerProgress; } public function getInitialPlayerProgress() { return $this->initialPlayerProgress; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_QuestListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_Quest'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_QuestMilestone extends Google_Collection { protected $collection_key = 'criteria'; protected $internal_gapi_mappings = array( ); public $completionRewardData; protected $criteriaType = 'Google_Service_Games_QuestCriterion'; protected $criteriaDataType = 'array'; public $id; public $kind; public $state; public function setCompletionRewardData($completionRewardData) { $this->completionRewardData = $completionRewardData; } public function getCompletionRewardData() { return $this->completionRewardData; } public function setCriteria($criteria) { $this->criteria = $criteria; } public function getCriteria() { return $this->criteria; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setState($state) { $this->state = $state; } public function getState() { return $this->state; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RevisionCheckResponse extends Google_Model { protected $internal_gapi_mappings = array( ); public $apiVersion; public $kind; public $revisionStatus; public function setApiVersion($apiVersion) { $this->apiVersion = $apiVersion; } public function getApiVersion() { return $this->apiVersion; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setRevisionStatus($revisionStatus) { $this->revisionStatus = $revisionStatus; } public function getRevisionStatus() { return $this->revisionStatus; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Room extends Google_Collection { protected $collection_key = 'participants'; protected $internal_gapi_mappings = array( ); public $applicationId; protected $autoMatchingCriteriaType = 'Google_Service_Games_RoomAutoMatchingCriteria'; protected $autoMatchingCriteriaDataType = ''; protected $autoMatchingStatusType = 'Google_Service_Games_RoomAutoMatchStatus'; protected $autoMatchingStatusDataType = ''; protected $creationDetailsType = 'Google_Service_Games_RoomModification'; protected $creationDetailsDataType = ''; public $description; public $inviterId; public $kind; protected $lastUpdateDetailsType = 'Google_Service_Games_RoomModification'; protected $lastUpdateDetailsDataType = ''; protected $participantsType = 'Google_Service_Games_RoomParticipant'; protected $participantsDataType = 'array'; public $roomId; public $roomStatusVersion; public $status; public $variant; public function setApplicationId($applicationId) { $this->applicationId = $applicationId; } public function getApplicationId() { return $this->applicationId; } public function setAutoMatchingCriteria(Google_Service_Games_RoomAutoMatchingCriteria $autoMatchingCriteria) { $this->autoMatchingCriteria = $autoMatchingCriteria; } public function getAutoMatchingCriteria() { return $this->autoMatchingCriteria; } public function setAutoMatchingStatus(Google_Service_Games_RoomAutoMatchStatus $autoMatchingStatus) { $this->autoMatchingStatus = $autoMatchingStatus; } public function getAutoMatchingStatus() { return $this->autoMatchingStatus; } public function setCreationDetails(Google_Service_Games_RoomModification $creationDetails) { $this->creationDetails = $creationDetails; } public function getCreationDetails() { return $this->creationDetails; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setInviterId($inviterId) { $this->inviterId = $inviterId; } public function getInviterId() { return $this->inviterId; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastUpdateDetails(Google_Service_Games_RoomModification $lastUpdateDetails) { $this->lastUpdateDetails = $lastUpdateDetails; } public function getLastUpdateDetails() { return $this->lastUpdateDetails; } public function setParticipants($participants) { $this->participants = $participants; } public function getParticipants() { return $this->participants; } public function setRoomId($roomId) { $this->roomId = $roomId; } public function getRoomId() { return $this->roomId; } public function setRoomStatusVersion($roomStatusVersion) { $this->roomStatusVersion = $roomStatusVersion; } public function getRoomStatusVersion() { return $this->roomStatusVersion; } public function setStatus($status) { $this->status = $status; } public function getStatus() { return $this->status; } public function setVariant($variant) { $this->variant = $variant; } public function getVariant() { return $this->variant; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomAutoMatchStatus extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $waitEstimateSeconds; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setWaitEstimateSeconds($waitEstimateSeconds) { $this->waitEstimateSeconds = $waitEstimateSeconds; } public function getWaitEstimateSeconds() { return $this->waitEstimateSeconds; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomAutoMatchingCriteria extends Google_Model { protected $internal_gapi_mappings = array( ); public $exclusiveBitmask; public $kind; public $maxAutoMatchingPlayers; public $minAutoMatchingPlayers; public function setExclusiveBitmask($exclusiveBitmask) { $this->exclusiveBitmask = $exclusiveBitmask; } public function getExclusiveBitmask() { return $this->exclusiveBitmask; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMaxAutoMatchingPlayers($maxAutoMatchingPlayers) { $this->maxAutoMatchingPlayers = $maxAutoMatchingPlayers; } public function getMaxAutoMatchingPlayers() { return $this->maxAutoMatchingPlayers; } public function setMinAutoMatchingPlayers($minAutoMatchingPlayers) { $this->minAutoMatchingPlayers = $minAutoMatchingPlayers; } public function getMinAutoMatchingPlayers() { return $this->minAutoMatchingPlayers; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomClientAddress extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $xmppAddress; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setXmppAddress($xmppAddress) { $this->xmppAddress = $xmppAddress; } public function getXmppAddress() { return $this->xmppAddress; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomCreateRequest extends Google_Collection { protected $collection_key = 'invitedPlayerIds'; protected $internal_gapi_mappings = array( ); protected $autoMatchingCriteriaType = 'Google_Service_Games_RoomAutoMatchingCriteria'; protected $autoMatchingCriteriaDataType = ''; public $capabilities; protected $clientAddressType = 'Google_Service_Games_RoomClientAddress'; protected $clientAddressDataType = ''; public $invitedPlayerIds; public $kind; protected $networkDiagnosticsType = 'Google_Service_Games_NetworkDiagnostics'; protected $networkDiagnosticsDataType = ''; public $requestId; public $variant; public function setAutoMatchingCriteria(Google_Service_Games_RoomAutoMatchingCriteria $autoMatchingCriteria) { $this->autoMatchingCriteria = $autoMatchingCriteria; } public function getAutoMatchingCriteria() { return $this->autoMatchingCriteria; } public function setCapabilities($capabilities) { $this->capabilities = $capabilities; } public function getCapabilities() { return $this->capabilities; } public function setClientAddress(Google_Service_Games_RoomClientAddress $clientAddress) { $this->clientAddress = $clientAddress; } public function getClientAddress() { return $this->clientAddress; } public function setInvitedPlayerIds($invitedPlayerIds) { $this->invitedPlayerIds = $invitedPlayerIds; } public function getInvitedPlayerIds() { return $this->invitedPlayerIds; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNetworkDiagnostics(Google_Service_Games_NetworkDiagnostics $networkDiagnostics) { $this->networkDiagnostics = $networkDiagnostics; } public function getNetworkDiagnostics() { return $this->networkDiagnostics; } public function setRequestId($requestId) { $this->requestId = $requestId; } public function getRequestId() { return $this->requestId; } public function setVariant($variant) { $this->variant = $variant; } public function getVariant() { return $this->variant; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomJoinRequest extends Google_Collection { protected $collection_key = 'capabilities'; protected $internal_gapi_mappings = array( ); public $capabilities; protected $clientAddressType = 'Google_Service_Games_RoomClientAddress'; protected $clientAddressDataType = ''; public $kind; protected $networkDiagnosticsType = 'Google_Service_Games_NetworkDiagnostics'; protected $networkDiagnosticsDataType = ''; public function setCapabilities($capabilities) { $this->capabilities = $capabilities; } public function getCapabilities() { return $this->capabilities; } public function setClientAddress(Google_Service_Games_RoomClientAddress $clientAddress) { $this->clientAddress = $clientAddress; } public function getClientAddress() { return $this->clientAddress; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNetworkDiagnostics(Google_Service_Games_NetworkDiagnostics $networkDiagnostics) { $this->networkDiagnostics = $networkDiagnostics; } public function getNetworkDiagnostics() { return $this->networkDiagnostics; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomLeaveDiagnostics extends Google_Collection { protected $collection_key = 'peerSession'; protected $internal_gapi_mappings = array( ); public $androidNetworkSubtype; public $androidNetworkType; public $iosNetworkType; public $kind; public $networkOperatorCode; public $networkOperatorName; protected $peerSessionType = 'Google_Service_Games_PeerSessionDiagnostics'; protected $peerSessionDataType = 'array'; public $socketsUsed; public function setAndroidNetworkSubtype($androidNetworkSubtype) { $this->androidNetworkSubtype = $androidNetworkSubtype; } public function getAndroidNetworkSubtype() { return $this->androidNetworkSubtype; } public function setAndroidNetworkType($androidNetworkType) { $this->androidNetworkType = $androidNetworkType; } public function getAndroidNetworkType() { return $this->androidNetworkType; } public function setIosNetworkType($iosNetworkType) { $this->iosNetworkType = $iosNetworkType; } public function getIosNetworkType() { return $this->iosNetworkType; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNetworkOperatorCode($networkOperatorCode) { $this->networkOperatorCode = $networkOperatorCode; } public function getNetworkOperatorCode() { return $this->networkOperatorCode; } public function setNetworkOperatorName($networkOperatorName) { $this->networkOperatorName = $networkOperatorName; } public function getNetworkOperatorName() { return $this->networkOperatorName; } public function setPeerSession($peerSession) { $this->peerSession = $peerSession; } public function getPeerSession() { return $this->peerSession; } public function setSocketsUsed($socketsUsed) { $this->socketsUsed = $socketsUsed; } public function getSocketsUsed() { return $this->socketsUsed; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomLeaveRequest extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; protected $leaveDiagnosticsType = 'Google_Service_Games_RoomLeaveDiagnostics'; protected $leaveDiagnosticsDataType = ''; public $reason; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLeaveDiagnostics(Google_Service_Games_RoomLeaveDiagnostics $leaveDiagnostics) { $this->leaveDiagnostics = $leaveDiagnostics; } public function getLeaveDiagnostics() { return $this->leaveDiagnostics; } public function setReason($reason) { $this->reason = $reason; } public function getReason() { return $this->reason; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomList extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_Room'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomModification extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $modifiedTimestampMillis; public $participantId; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setModifiedTimestampMillis($modifiedTimestampMillis) { $this->modifiedTimestampMillis = $modifiedTimestampMillis; } public function getModifiedTimestampMillis() { return $this->modifiedTimestampMillis; } public function setParticipantId($participantId) { $this->participantId = $participantId; } public function getParticipantId() { return $this->participantId; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomP2PStatus extends Google_Model { protected $internal_gapi_mappings = array( "errorReason" => "error_reason", ); public $connectionSetupLatencyMillis; public $error; public $errorReason; public $kind; public $participantId; public $status; public $unreliableRoundtripLatencyMillis; public function setConnectionSetupLatencyMillis($connectionSetupLatencyMillis) { $this->connectionSetupLatencyMillis = $connectionSetupLatencyMillis; } public function getConnectionSetupLatencyMillis() { return $this->connectionSetupLatencyMillis; } public function setError($error) { $this->error = $error; } public function getError() { return $this->error; } public function setErrorReason($errorReason) { $this->errorReason = $errorReason; } public function getErrorReason() { return $this->errorReason; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setParticipantId($participantId) { $this->participantId = $participantId; } public function getParticipantId() { return $this->participantId; } public function setStatus($status) { $this->status = $status; } public function getStatus() { return $this->status; } public function setUnreliableRoundtripLatencyMillis($unreliableRoundtripLatencyMillis) { $this->unreliableRoundtripLatencyMillis = $unreliableRoundtripLatencyMillis; } public function getUnreliableRoundtripLatencyMillis() { return $this->unreliableRoundtripLatencyMillis; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomP2PStatuses extends Google_Collection { protected $collection_key = 'updates'; protected $internal_gapi_mappings = array( ); public $kind; protected $updatesType = 'Google_Service_Games_RoomP2PStatus'; protected $updatesDataType = 'array'; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setUpdates($updates) { $this->updates = $updates; } public function getUpdates() { return $this->updates; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomParticipant extends Google_Collection { protected $collection_key = 'capabilities'; protected $internal_gapi_mappings = array( ); public $autoMatched; protected $autoMatchedPlayerType = 'Google_Service_Games_AnonymousPlayer'; protected $autoMatchedPlayerDataType = ''; public $capabilities; protected $clientAddressType = 'Google_Service_Games_RoomClientAddress'; protected $clientAddressDataType = ''; public $connected; public $id; public $kind; public $leaveReason; protected $playerType = 'Google_Service_Games_Player'; protected $playerDataType = ''; public $status; public function setAutoMatched($autoMatched) { $this->autoMatched = $autoMatched; } public function getAutoMatched() { return $this->autoMatched; } public function setAutoMatchedPlayer(Google_Service_Games_AnonymousPlayer $autoMatchedPlayer) { $this->autoMatchedPlayer = $autoMatchedPlayer; } public function getAutoMatchedPlayer() { return $this->autoMatchedPlayer; } public function setCapabilities($capabilities) { $this->capabilities = $capabilities; } public function getCapabilities() { return $this->capabilities; } public function setClientAddress(Google_Service_Games_RoomClientAddress $clientAddress) { $this->clientAddress = $clientAddress; } public function getClientAddress() { return $this->clientAddress; } public function setConnected($connected) { $this->connected = $connected; } public function getConnected() { return $this->connected; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLeaveReason($leaveReason) { $this->leaveReason = $leaveReason; } public function getLeaveReason() { return $this->leaveReason; } public function setPlayer(Google_Service_Games_Player $player) { $this->player = $player; } public function getPlayer() { return $this->player; } public function setStatus($status) { $this->status = $status; } public function getStatus() { return $this->status; } }
> #[AllowDynamicProperties]
class Google_Service_Games_RoomStatus extends Google_Collection { protected $collection_key = 'participants'; protected $internal_gapi_mappings = array( ); protected $autoMatchingStatusType = 'Google_Service_Games_RoomAutoMatchStatus'; protected $autoMatchingStatusDataType = ''; public $kind; protected $participantsType = 'Google_Service_Games_RoomParticipant'; protected $participantsDataType = 'array'; public $roomId; public $status; public $statusVersion; public function setAutoMatchingStatus(Google_Service_Games_RoomAutoMatchStatus $autoMatchingStatus) { $this->autoMatchingStatus = $autoMatchingStatus; } public function getAutoMatchingStatus() { return $this->autoMatchingStatus; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setParticipants($participants) { $this->participants = $participants; } public function getParticipants() { return $this->participants; } public function setRoomId($roomId) { $this->roomId = $roomId; } public function getRoomId() { return $this->roomId; } public function setStatus($status) { $this->status = $status; } public function getStatus() { return $this->status; } public function setStatusVersion($statusVersion) { $this->statusVersion = $statusVersion; } public function getStatusVersion() { return $this->statusVersion; } }
> #[AllowDynamicProperties]
class Google_Service_Games_ScoreSubmission extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $leaderboardId; public $score; public $scoreTag; public $signature; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLeaderboardId($leaderboardId) { $this->leaderboardId = $leaderboardId; } public function getLeaderboardId() { return $this->leaderboardId; } public function setScore($score) { $this->score = $score; } public function getScore() { return $this->score; } public function setScoreTag($scoreTag) { $this->scoreTag = $scoreTag; } public function getScoreTag() { return $this->scoreTag; } public function setSignature($signature) { $this->signature = $signature; } public function getSignature() { return $this->signature; } }
> #[AllowDynamicProperties]
class Google_Service_Games_Snapshot extends Google_Model { protected $internal_gapi_mappings = array( ); protected $coverImageType = 'Google_Service_Games_SnapshotImage'; protected $coverImageDataType = ''; public $description; public $driveId; public $durationMillis; public $id; public $kind; public $lastModifiedMillis; public $progressValue; public $title; public $type; public $uniqueName; public function setCoverImage(Google_Service_Games_SnapshotImage $coverImage) { $this->coverImage = $coverImage; } public function getCoverImage() { return $this->coverImage; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setDriveId($driveId) { $this->driveId = $driveId; } public function getDriveId() { return $this->driveId; } public function setDurationMillis($durationMillis) { $this->durationMillis = $durationMillis; } public function getDurationMillis() { return $this->durationMillis; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastModifiedMillis($lastModifiedMillis) { $this->lastModifiedMillis = $lastModifiedMillis; } public function getLastModifiedMillis() { return $this->lastModifiedMillis; } public function setProgressValue($progressValue) { $this->progressValue = $progressValue; } public function getProgressValue() { return $this->progressValue; } public function setTitle($title) { $this->title = $title; } public function getTitle() { return $this->title; } public function setType($type) { $this->type = $type; } public function getType() { return $this->type; } public function setUniqueName($uniqueName) { $this->uniqueName = $uniqueName; } public function getUniqueName() { return $this->uniqueName; } }
> #[AllowDynamicProperties]
class Google_Service_Games_SnapshotImage extends Google_Model { protected $internal_gapi_mappings = array( "mimeType" => "mime_type", ); public $height; public $kind; public $mimeType; public $url; public $width; public function setHeight($height) { $this->height = $height; } public function getHeight() { return $this->height; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMimeType($mimeType) { $this->mimeType = $mimeType; } public function getMimeType() { return $this->mimeType; } public function setUrl($url) { $this->url = $url; } public function getUrl() { return $this->url; } public function setWidth($width) { $this->width = $width; } public function getWidth() { return $this->width; } }
> #[AllowDynamicProperties]
class Google_Service_Games_SnapshotListResponse extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_Snapshot'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedAutoMatchingCriteria extends Google_Model { protected $internal_gapi_mappings = array( ); public $exclusiveBitmask; public $kind; public $maxAutoMatchingPlayers; public $minAutoMatchingPlayers; public function setExclusiveBitmask($exclusiveBitmask) { $this->exclusiveBitmask = $exclusiveBitmask; } public function getExclusiveBitmask() { return $this->exclusiveBitmask; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMaxAutoMatchingPlayers($maxAutoMatchingPlayers) { $this->maxAutoMatchingPlayers = $maxAutoMatchingPlayers; } public function getMaxAutoMatchingPlayers() { return $this->maxAutoMatchingPlayers; } public function setMinAutoMatchingPlayers($minAutoMatchingPlayers) { $this->minAutoMatchingPlayers = $minAutoMatchingPlayers; } public function getMinAutoMatchingPlayers() { return $this->minAutoMatchingPlayers; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatch extends Google_Collection { protected $collection_key = 'results'; protected $internal_gapi_mappings = array( ); public $applicationId; protected $autoMatchingCriteriaType = 'Google_Service_Games_TurnBasedAutoMatchingCriteria'; protected $autoMatchingCriteriaDataType = ''; protected $creationDetailsType = 'Google_Service_Games_TurnBasedMatchModification'; protected $creationDetailsDataType = ''; protected $dataType = 'Google_Service_Games_TurnBasedMatchData'; protected $dataDataType = ''; public $description; public $inviterId; public $kind; protected $lastUpdateDetailsType = 'Google_Service_Games_TurnBasedMatchModification'; protected $lastUpdateDetailsDataType = ''; public $matchId; public $matchNumber; public $matchVersion; protected $participantsType = 'Google_Service_Games_TurnBasedMatchParticipant'; protected $participantsDataType = 'array'; public $pendingParticipantId; protected $previousMatchDataType = 'Google_Service_Games_TurnBasedMatchData'; protected $previousMatchDataDataType = ''; public $rematchId; protected $resultsType = 'Google_Service_Games_ParticipantResult'; protected $resultsDataType = 'array'; public $status; public $userMatchStatus; public $variant; public $withParticipantId; public function setApplicationId($applicationId) { $this->applicationId = $applicationId; } public function getApplicationId() { return $this->applicationId; } public function setAutoMatchingCriteria(Google_Service_Games_TurnBasedAutoMatchingCriteria $autoMatchingCriteria) { $this->autoMatchingCriteria = $autoMatchingCriteria; } public function getAutoMatchingCriteria() { return $this->autoMatchingCriteria; } public function setCreationDetails(Google_Service_Games_TurnBasedMatchModification $creationDetails) { $this->creationDetails = $creationDetails; } public function getCreationDetails() { return $this->creationDetails; } public function setData(Google_Service_Games_TurnBasedMatchData $data) { $this->data = $data; } public function getData() { return $this->data; } public function setDescription($description) { $this->description = $description; } public function getDescription() { return $this->description; } public function setInviterId($inviterId) { $this->inviterId = $inviterId; } public function getInviterId() { return $this->inviterId; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setLastUpdateDetails(Google_Service_Games_TurnBasedMatchModification $lastUpdateDetails) { $this->lastUpdateDetails = $lastUpdateDetails; } public function getLastUpdateDetails() { return $this->lastUpdateDetails; } public function setMatchId($matchId) { $this->matchId = $matchId; } public function getMatchId() { return $this->matchId; } public function setMatchNumber($matchNumber) { $this->matchNumber = $matchNumber; } public function getMatchNumber() { return $this->matchNumber; } public function setMatchVersion($matchVersion) { $this->matchVersion = $matchVersion; } public function getMatchVersion() { return $this->matchVersion; } public function setParticipants($participants) { $this->participants = $participants; } public function getParticipants() { return $this->participants; } public function setPendingParticipantId($pendingParticipantId) { $this->pendingParticipantId = $pendingParticipantId; } public function getPendingParticipantId() { return $this->pendingParticipantId; } public function setPreviousMatchData(Google_Service_Games_TurnBasedMatchData $previousMatchData) { $this->previousMatchData = $previousMatchData; } public function getPreviousMatchData() { return $this->previousMatchData; } public function setRematchId($rematchId) { $this->rematchId = $rematchId; } public function getRematchId() { return $this->rematchId; } public function setResults($results) { $this->results = $results; } public function getResults() { return $this->results; } public function setStatus($status) { $this->status = $status; } public function getStatus() { return $this->status; } public function setUserMatchStatus($userMatchStatus) { $this->userMatchStatus = $userMatchStatus; } public function getUserMatchStatus() { return $this->userMatchStatus; } public function setVariant($variant) { $this->variant = $variant; } public function getVariant() { return $this->variant; } public function setWithParticipantId($withParticipantId) { $this->withParticipantId = $withParticipantId; } public function getWithParticipantId() { return $this->withParticipantId; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchCreateRequest extends Google_Collection { protected $collection_key = 'invitedPlayerIds'; protected $internal_gapi_mappings = array( ); protected $autoMatchingCriteriaType = 'Google_Service_Games_TurnBasedAutoMatchingCriteria'; protected $autoMatchingCriteriaDataType = ''; public $invitedPlayerIds; public $kind; public $requestId; public $variant; public function setAutoMatchingCriteria(Google_Service_Games_TurnBasedAutoMatchingCriteria $autoMatchingCriteria) { $this->autoMatchingCriteria = $autoMatchingCriteria; } public function getAutoMatchingCriteria() { return $this->autoMatchingCriteria; } public function setInvitedPlayerIds($invitedPlayerIds) { $this->invitedPlayerIds = $invitedPlayerIds; } public function getInvitedPlayerIds() { return $this->invitedPlayerIds; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setRequestId($requestId) { $this->requestId = $requestId; } public function getRequestId() { return $this->requestId; } public function setVariant($variant) { $this->variant = $variant; } public function getVariant() { return $this->variant; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchData extends Google_Model { protected $internal_gapi_mappings = array( ); public $data; public $dataAvailable; public $kind; public function setData($data) { $this->data = $data; } public function getData() { return $this->data; } public function setDataAvailable($dataAvailable) { $this->dataAvailable = $dataAvailable; } public function getDataAvailable() { return $this->dataAvailable; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchDataRequest extends Google_Model { protected $internal_gapi_mappings = array( ); public $data; public $kind; public function setData($data) { $this->data = $data; } public function getData() { return $this->data; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchList extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_TurnBasedMatch'; protected $itemsDataType = 'array'; public $kind; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchModification extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; public $modifiedTimestampMillis; public $participantId; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setModifiedTimestampMillis($modifiedTimestampMillis) { $this->modifiedTimestampMillis = $modifiedTimestampMillis; } public function getModifiedTimestampMillis() { return $this->modifiedTimestampMillis; } public function setParticipantId($participantId) { $this->participantId = $participantId; } public function getParticipantId() { return $this->participantId; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchParticipant extends Google_Model { protected $internal_gapi_mappings = array( ); public $autoMatched; protected $autoMatchedPlayerType = 'Google_Service_Games_AnonymousPlayer'; protected $autoMatchedPlayerDataType = ''; public $id; public $kind; protected $playerType = 'Google_Service_Games_Player'; protected $playerDataType = ''; public $status; public function setAutoMatched($autoMatched) { $this->autoMatched = $autoMatched; } public function getAutoMatched() { return $this->autoMatched; } public function setAutoMatchedPlayer(Google_Service_Games_AnonymousPlayer $autoMatchedPlayer) { $this->autoMatchedPlayer = $autoMatchedPlayer; } public function getAutoMatchedPlayer() { return $this->autoMatchedPlayer; } public function setId($id) { $this->id = $id; } public function getId() { return $this->id; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPlayer(Google_Service_Games_Player $player) { $this->player = $player; } public function getPlayer() { return $this->player; } public function setStatus($status) { $this->status = $status; } public function getStatus() { return $this->status; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchRematch extends Google_Model { protected $internal_gapi_mappings = array( ); public $kind; protected $previousMatchType = 'Google_Service_Games_TurnBasedMatch'; protected $previousMatchDataType = ''; protected $rematchType = 'Google_Service_Games_TurnBasedMatch'; protected $rematchDataType = ''; public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setPreviousMatch(Google_Service_Games_TurnBasedMatch $previousMatch) { $this->previousMatch = $previousMatch; } public function getPreviousMatch() { return $this->previousMatch; } public function setRematch(Google_Service_Games_TurnBasedMatch $rematch) { $this->rematch = $rematch; } public function getRematch() { return $this->rematch; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchResults extends Google_Collection { protected $collection_key = 'results'; protected $internal_gapi_mappings = array( ); protected $dataType = 'Google_Service_Games_TurnBasedMatchDataRequest'; protected $dataDataType = ''; public $kind; public $matchVersion; protected $resultsType = 'Google_Service_Games_ParticipantResult'; protected $resultsDataType = 'array'; public function setData(Google_Service_Games_TurnBasedMatchDataRequest $data) { $this->data = $data; } public function getData() { return $this->data; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMatchVersion($matchVersion) { $this->matchVersion = $matchVersion; } public function getMatchVersion() { return $this->matchVersion; } public function setResults($results) { $this->results = $results; } public function getResults() { return $this->results; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchSync extends Google_Collection { protected $collection_key = 'items'; protected $internal_gapi_mappings = array( ); protected $itemsType = 'Google_Service_Games_TurnBasedMatch'; protected $itemsDataType = 'array'; public $kind; public $moreAvailable; public $nextPageToken; public function setItems($items) { $this->items = $items; } public function getItems() { return $this->items; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMoreAvailable($moreAvailable) { $this->moreAvailable = $moreAvailable; } public function getMoreAvailable() { return $this->moreAvailable; } public function setNextPageToken($nextPageToken) { $this->nextPageToken = $nextPageToken; } public function getNextPageToken() { return $this->nextPageToken; } }
> #[AllowDynamicProperties]
class Google_Service_Games_TurnBasedMatchTurn extends Google_Collection { protected $collection_key = 'results'; protected $internal_gapi_mappings = array( ); protected $dataType = 'Google_Service_Games_TurnBasedMatchDataRequest'; protected $dataDataType = ''; public $kind; public $matchVersion; public $pendingParticipantId; protected $resultsType = 'Google_Service_Games_ParticipantResult'; protected $resultsDataType = 'array'; public function setData(Google_Service_Games_TurnBasedMatchDataRequest $data) { $this->data = $data; } public function getData() { return $this->data; } public function setKind($kind) { $this->kind = $kind; } public function getKind() { return $this->kind; } public function setMatchVersion($matchVersion) { $this->matchVersion = $matchVersion; } public function getMatchVersion() { return $this->matchVersion; } public function setPendingParticipantId($pendingParticipantId) { $this->pendingParticipantId = $pendingParticipantId; } public function getPendingParticipantId() { return $this->pendingParticipantId; } public function setResults($results) { $this->results = $results; } public function getResults() { return $this->results; } }